/// <summary>
 /// This function is used to call into sub classes of
 /// VisBasePropertyModifer, in order for them to set their
 /// target property to the new value specified.
 /// </summary>
 /// <param name="propertyValue">The new value to set the property to.</param>
 public override void SetProperty(float propertyValue)
 {
     VisPropertyHelper.SetEmitterProperty(particleEmitter, targetProperty, propertyValue);
 }
Esempio n. 2
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 /// <summary>
 /// This function is used to call into sub classes of
 /// VisBasePropertyModifer, in order for them to set their
 /// target property to the new value specified.
 /// </summary>
 /// <param name="propertyValue">The new value to set the property to.</param>
 public override void SetProperty(float propertyValue)
 {
     VisPropertyHelper.SetEmitterProperty(GetComponent <ParticleEmitter>(), targetProperty, propertyValue);
 }