virtual protected void Start() { LeapTracker = (Virtual3DTrackerLeap)Cursor.GetComponent <Virtual3DTrackerLeap>(); rend = Cursor.GetComponent <Renderer>(); coll = this.GetComponent <Collider>(); coll.bounds.Expand(100); Released = true; Grabbed = false; isGrabbing = false; Highlighted = false; }
protected override void Start() { base.Start(); trackerLeap = (Virtual3DTrackerLeap)tracker; }
protected override void Start() { base.Start(); trackerLeap = (Virtual3DTrackerLeap)tracker; isCollidingWithTarget = false; }