private static void Game_OnStart(EventArgs args) { var champion = ObjectManager.Player.ChampionName.ToLower(); switch (champion) { case "viktor": Viktor.Init(); break; } }
private static void Events_OnLoad() { if (!SupportList.Contains(GameObjects.Player.ChampionName)) { Manager.WriteConsole(GameObjects.Player.ChampionName + " Not Support!", true); DelayAction.Add(2000, () => Variables.Orbwalker.Enabled = false); return; } Manager.WriteConsole(GameObjects.Player.ChampionName + " Load! Version: " + Assembly.GetExecutingAssembly().GetName().Version.ToString(), true); Me = GameObjects.Player; Menu = new Menu("Flowers_Series", "Flowers' Series", true).Attach(); Menu.Add(new MenuSeparator("Credit", "Credit: NightMoon")); Menu.Add(new MenuSeparator("Version", "Version: " + Assembly.GetExecutingAssembly().GetName().Version.ToString())); Utility.Tools.Inject(); switch (Me.ChampionName) { case "Ahri": Ahri.Init(); break; case "Akali": Akali.Init(); break; case "Ashe": Ashe.Init(); break; case "Blitzcrank": Blitzcrank.Init(); break; case "Darius": Darius.Init(); break; case "Ezreal": Ezreal.Init(); break; case "Graves": Graves.Init(); break; case "Hecarim": Hecarim.Init(); break; case "Illaoi": Illaoi.Init(); break; case "Karma": Karma.Init(); break; case "Morgana": Morgana.Init(); break; case "Riven": Riven.Init(); break; case "Ryze": Ryze.Init(); break; case "Sivir": Sivir.Init(); break; case "Tristana": Tristana.Init(); break; case "TwistedFate": TwistedFate.Init(); break; case "Twitch": Twitch.Init(); break; case "Vayne": Vayne.Init(); break; case "Viktor": Viktor.Init(); break; case "Vladimir": Vladimir.Init(); break; default: break; } }
public PluginLoader() { if (!_loaded) { switch (ObjectManager.Player.ChampionName.ToLower()) { case "ahri": var ahri = new Ahri(); _loaded = true; break; case "akali": var akali = new Akali(); _loaded = true; break; case "anivia": var anivia = new Anivia(); break; case "cassiopeia": var cassiopeia = new Cassiopeia(); _loaded = true; break; case "ashe": var ashe = new Ashe(); _loaded = true; break; case "azir": var azir = new Azir(); _loaded = true; break; case "chogath": var chogath = new Chogath(); _loaded = true; break; case "corki": var corki = new Corki(); _loaded = true; break; case "ekko": var ekko = new Ekko(); _loaded = true; break; case "ezreal": var ezreal = new Ezreal(); _loaded = true; break; case "irelia": var irelia = new Irelia(); _loaded = true; break; case "jinx": var jinx = new Jinx(); _loaded = true; break; case "karthus": var karthus = new Karthus(); _loaded = true; break; case "katarina": var katarina = new Katarina(); _loaded = true; break; case "kogmaw": var kogMaw = new KogMaw(); _loaded = true; break; case "lissandra": var lissandra = new Lissandra(); _loaded = true; break; case "lucian": var lucian = new Lucian(); _loaded = true; break; case "jayce": var jayce = new Jayce(); _loaded = true; break; case "orianna": var orianna = new Orianna(); _loaded = true; break; case "rumble": var rumble = new Rumble(); _loaded = true; break; case "syndra": var syndra = new Syndra(); _loaded = true; break; case "vayne": var vayne = new Vayne(); _loaded = true; break; case "viktor": var viktor = new Viktor(); _loaded = true; break; case "vladimir": var vladimir = new Vladimir(); _loaded = true; break; case "urgot": var urgot = new Urgot(); _loaded = true; break; case "zyra": var zyra = new Zyra(); _loaded = true; break; default: Notifications.AddNotification(ObjectManager.Player.ChampionName + " not supported!!", 10000); break; } } }