public void AddViewerToViewerQueue(string username) { if (!UserInViewerQueue(username)) { ViewerNameQueue.Add(username); } }
public void AssignUserToPawn(string username, Pawn pawn) { pawnHistory.Add(username, pawn); if (ViewerNameQueue.Contains(username)) { ViewerNameQueue.Remove(username); } }
public bool UserInViewerQueue(string username) { return(ViewerNameQueue.Contains(username)); }