Esempio n. 1
0
 void Init()
 {
     _viewTextController = viewTextController.GetComponent <ViewTextController>();
     _CDBfromCSV         = createDataBase.GetComponent <CreateDBFromCSV>();
     _dateInfo           = new DateInfo();
     _randIndex          = UnityEngine.Random.Range(0, _CDBfromCSV.OrderdTempData[_id].Count);
     _id = 1;
 }
Esempio n. 2
0
        void initDataSet()
        {
            //cycle日数をセット

            /*
             * _CycleData = new int[num];
             * InitCycleData(_CycleData);
             * _ModifyData = new List<string>();
             * CSV = CSV.GetComponent<CSV>();
             * CSV.LoadFile(ref _ModifyData, "ModifyData");
             * _tempData = new List<float>[num];
             * for (int i = 0; i < num; i++){
             *  _tempData[i] = new List<float>();
             * }
             */
            _CDBfromCSV         = CSV.GetComponent <CreateDBFromCSV>();
            _viewTextController = viewController.GetComponent <ViewTextController>();
        }