void OnViewSelectedEvent(ViewSelectedEvent e) { if (mHighlightObjectInstance != null && !mWasPicked) { if (e.View == PickedBy) { mHighlightObjectInstance.SetActive(true); } else { mHighlightObjectInstance.SetActive(false); } } }
void OnViewSelectedEvent(ViewSelectedEvent e) { Debug.Log("Showing game camera"); GameCamera.GetComponent <Camera>().enabled = true; gameObject.SetActive(false); }
void OnViewSelectedEvent(ViewSelectedEvent e) { HandleHighlightVisibility(e.View); }
public void OnViewSelected(ViewSelectedEvent e) { _active = true; SwitchView(e.View); }