public void Reset() { if (PlayerScore != null) { PlayerScore.Reset(); ComputerScore.Reset(); } Board.Reset(); PlayerSetScoreControl.HideAsync(); HintWindow.ShowAsync(false, false, "Swipe Up to and hit New Game!"); if (GridDeck.Items.Count > 52) { Debug.Assert(false, "Too many cards in your deck after reset!"); } HintWindow.ResetScoreHistory(); ViewCallback.Reset(); }