private void OnUserJoined(uint uid, int elapsed)
    {
        Debug.Log("New user has joined channel with id: " + uid);
        GameObject go = GameObject.CreatePrimitive(PrimitiveType.Plane);

        go.name = uid.ToString();
        VideoSurface o = go.AddComponent <VideoSurface>();

        o.SetForUser(uid);

        //o.mAdjustTransfrom += OnTransformDelegate;
        o.SetEnable(true);
        o.transform.Rotate(-90.0f, 0.0f, 0.0f);
        float r = Random.Range(-5.0f, 5.0f);

        o.transform.position   = new Vector3(0f, r, 0f);
        o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f);

        mRemotePeer = uid;

        /*Debug.Log("new person join channel " + " " + uid);
         * GameObject go;
         * go = GameObject.CreatePrimitive(PrimitiveType.Plane);
         * go.name = uid.ToString();
         * VideoSurface o = go.AddComponent<VideoSurface>();
         * o.SetForUser(uid);
         * o.mAdjustTransfrom += OnTransformDelegate;
         * o.SetEnable(true);
         * o.transform.Rotate(-90.0f, 0.0f, 0.0f);
         * float r = Random.Range(-5.0f, 5.0f);
         * o.transform.position = new Vector3(0f, r, 0f);
         * o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f);
         * mRemotePeer = uid; */
    }
    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    protected virtual void OnUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed);

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return; // reuse
        }

        // create a GameObject and assign to this new user
        VideoSurface videoSurface = makeImageSurface(uid.ToString());

        if (!ReferenceEquals(videoSurface, null))
        {
            // configure videoSurface
            videoSurface.SetForUser(uid);
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(30);
            videoSurface.EnableFilpTextureApply(enableFlipHorizontal: true, enableFlipVertical: false);
            UserVideoDict[uid] = videoSurface;
            Vector2 pos = AgoraUIUtils.GetRandomPosition(100);
            videoSurface.transform.localPosition = new Vector3(pos.x, pos.y, 0);
        }
    }
Esempio n. 3
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    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid);
        // this is called in main thread

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return; // reuse
        }

        numUsers++;
        // create a GameObject and assigne to this new user
        go = GameObject.CreatePrimitive(PrimitiveType.Plane);
        if (!ReferenceEquals(go, null))
        {
            go.name = uid.ToString();

            // configure videoSurface
            VideoSurface o = go.AddComponent <VideoSurface>();
            o.SetForUser(uid);
            //o.mAdjustTransfrom += onTransformDelegate; ///
            o.SetEnable(true);
            o.transform.Rotate(-90.0f, 180.0f, 0.0f);
            //float r = Random.Range (-5.0f, 5.0f); ///
            var videoQuadPos = GameObject.Find("VideoSpawn").transform.position;
            o.transform.position   = videoQuadPos + new Vector3(0, 0, 0);     //y wie x
            o.transform.localScale = new Vector3(0.50f, (0.28125f), (0.50f)); //ohen die 5en  0.09475f  0.5f  0.094924f
        }

        // mRemotePeer = uid;
    }
    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed);
        // this is called in main thread

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return; // reuse
        }

        // create a GameObject and assign to this new user
        VideoSurface videoSurface = makeImageSurface(uid.ToString());

        if (!ReferenceEquals(videoSurface, null))
        {
            // configure videoSurface
            videoSurface.SetForUser(uid);
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(30);
        }
    }
Esempio n. 5
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 public void showRemoteVideo(uint uid)
 {
     clearRemoteVideo();
     if (remoteVideoObject != null)
     {
         VideoSurface videoSurface = remoteVideoObject.AddComponent <VideoSurface>() as VideoSurface;
         if (videoSurface != null)
         {
             videoSurface.SetForUser(uid);
             //videoSurface.SetEnable(true);
             if (isRemoteVideo3D)
             {
                 videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.Renderer);
             }
             else
             {
                 videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
             }
             //videoSurface.SetGameFps(30);
         }
     }
     else
     {
         Debug.LogWarning("Cannot show remote video because remoteVideoObject is null!");
     }
 }
Esempio n. 6
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 public void showLocalVideo()
 {
     clearLocalVideo();
     if (localVideoObject != null)
     {
         VideoSurface videoSurface = localVideoObject.AddComponent <VideoSurface>() as VideoSurface;
         if (videoSurface != null)
         {
             videoSurface.SetForUser(0); //0 is for local user
             //videoSurface.SetEnable(true);
             if (isLocalVideo3D)
             {
                 videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.Renderer);
             }
             else
             {
                 videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
             }
             //videoSurface.SetGameFps(30);
         }
     }
     else
     {
         Debug.LogWarning("Cannot show local video because localVideoObject is null!");
     }
 }
    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid);
        // this is called in main thread

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return;             // reuse
        }

        // create a GameObject and assigne to this new user
        go = GameObject.CreatePrimitive(PrimitiveType.Plane);
        if (!ReferenceEquals(go, null))
        {
            go.name = uid.ToString();

            // configure videoSurface
            VideoSurface o = go.AddComponent <VideoSurface> ();
            o.SetForUser(uid);
            o.mAdjustTransfrom += onTransformDelegate;
            o.SetEnable(true);
            o.transform.Rotate(-90.0f, 0.0f, 0.0f);
            float r = Random.Range(-5.0f, 5.0f);
            o.transform.position   = new Vector3(0f, r, 0f);
            o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f);
        }

        mRemotePeer = uid;
    }
Esempio n. 8
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    private void OnUserJoined(uint uid, int elapsed)
    {
        Debug.Log("New user has joined channel with id" + uid);

        // add remote stream to scene

        // create game object
        GameObject go;

        go = GameObject.CreatePrimitive(PrimitiveType.Plane);

        go.name = uid.ToString();

        // configure video surface
        VideoSurface o = go.AddComponent <VideoSurface>();

        o.SetForUser(uid);
        o.mAdjustTransform += OnTransformDelegate;
        o.SetEnable(true);
        o.transform.Rotate(-90.0f, 0.0f, 0.0f);
        float r = Random.Range(-5.0f, 5.0f);

        o.transform.position   = new Vector3(0f, r, 0f);
        o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f);

        mRemotePeer = uid;
    }
Esempio n. 9
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    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.LogError("onUserJoined: uid = " + uid);
        // this is called in main thread

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return; // reuse
        }

        // create a GameObject and assigne to this new user
        go = GameObject.CreatePrimitive(PrimitiveType.Cube);
        if (!ReferenceEquals(go, null))
        {
            go.name = uid.ToString();

            // configure videoSurface
            VideoSurface o = go.AddComponent <VideoSurface>();
            o.SetForUser(uid);
            o.SetEnable(true);
            o.transform.Rotate(-90.0f, 0.0f, 0.0f);
            o.transform.position   = getNextCubePosition();
            o.transform.localScale = Vector3.one;
        }
        OnEnable();
    }
Esempio n. 10
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    void OnUserJoinedHandler(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed);

        // find a game object to render video stream from 'uid'
        GameObject go = GameObject.Find(uid.ToString());

        if (go != null)
        {
            return;
        }

        // create a GameObject and assign to this new user
        VideoSurface videoSurface = makeImageSurface(uid.ToString());

        if (videoSurface != null)
        {
            // configure videoSurface
            videoSurface.SetForUser(uid);
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(30);
        }

        usersInChannel++;
    }
Esempio n. 11
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    private void OnUserJoined(uint uid, int elapsed)
    {
        // Debug.Log("New User has joined the channel");
        videoSurface.SetActive(true);
        videoSurface.name = uid.ToString();
        VideoSurface o = videoSurface.GetComponent <VideoSurface>();

        o.SetForUser(uid);
        o.SetEnable(true);
        mRemotePeer = uid;
    }
Esempio n. 12
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    private void onJoinChannelSuccess(string channelName, uint uid, int elapsed)
    {
        Debug.Log("JoinChannelSuccessHandler: uid = " + uid);
        GameObject textVersionGameObject = GameObject.Find("VersionText");

        textVersionGameObject.GetComponent <Text> ().text = "Version : " + getSdkVersion();



        GameObject go1, go2, go3, go4;

        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return;             // reuse
        }


        go1 = GameObject.Find("Cylinder");
        go2 = GameObject.Find("Cylinder2");
        go3 = GameObject.Find("Cylinder3");
        go4 = GameObject.Find("Cylinder4");

        go2.GetComponent <Renderer>().enabled = false;
        go3.GetComponent <Renderer>().enabled = false;
        go4.GetComponent <Renderer>().enabled = false;


        GameObject go1_cp = new GameObject();

        go1_cp = Instantiate(go1);

        go1_cp.GetComponent <Renderer>().enabled = true;

        go1.name = "C_" + uid.ToString();

        go1_cp.name = uid.ToString();
        anf         = uid;
        go          = go1_cp;

        if (!ReferenceEquals(go, null))
        {
            go.name = uid.ToString();

            // configure videoSurface
            VideoSurface o = go.GetComponent <VideoSurface> ();
            o.SetForUser(uid);
            o.SetEnable(true);
        }
    }
Esempio n. 13
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    void OnUserJoined(uint uid, int elapsed)
    {
        GameObject go = GameObject.Find("RemoteView");

        if (remoteView == null)
        {
            remoteView = go.AddComponent <VideoSurface>();
        }

        remoteView.SetForUser(uid);
        remoteView.SetEnable(true);
        remoteView.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
        remoteView.SetGameFps(30);
    }
    private void OnUserJoined(uint uid, int elapsed)
    {
        print("user joined");
        remoteVideo.name = uid.ToString();
        VideoSurface videoSurface = makeImageSurface(uid.ToString());

        if (!ReferenceEquals(videoSurface, null))
        {
            videoSurface.SetForUser(uid);
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(30);
        }
    }
Esempio n. 15
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    // Create new image plane to display users in party.
    private void CreateUserVideoSurface(uint uid, bool isLocalUser)
    {
        // Avoid duplicating Local player VideoSurface image plane.
        for (int i = 0; i < playerVideoList.Count; i++)
        {
            if (playerVideoList[i].name == uid.ToString())
            {
                return;
            }
        }

        // Get the next position for newly created VideoSurface to place inside UI Container.
        float   spawnY        = playerVideoList.Count * spaceBetweenUserVideos;
        Vector3 spawnPosition = new Vector3(0, -spawnY, 0);

        // Create Gameobject that will serve as our VideoSurface.
        GameObject newUserVideo = Instantiate(userVideoPrefab, spawnPosition, spawnPoint.rotation);

        if (newUserVideo == null)
        {
            Debug.LogError("CreateUserVideoSurface() - newUserVideoIsNull");
            return;
        }
        newUserVideo.name = uid.ToString();
        newUserVideo.transform.SetParent(spawnPoint, false);
        newUserVideo.transform.rotation = Quaternion.Euler(Vector3.right * -180);

        playerVideoList.Add(newUserVideo);

        // Update our VideoSurface to reflect new users
        VideoSurface newVideoSurface = newUserVideo.GetComponent <VideoSurface>();

        if (newVideoSurface == null)
        {
            Debug.LogError("CreateUserVideoSurface() - VideoSurface component is null on newly joined user");
            return;
        }

        if (isLocalUser == false)
        {
            newVideoSurface.SetForUser(uid);
        }
        newVideoSurface.SetGameFps(30);

        // Update our "Content" container that holds all the newUserVideo image planes
        content.sizeDelta = new Vector2(0, playerVideoList.Count * spaceBetweenUserVideos + 140);

        UpdatePlayerVideoPostions();
        UpdateLeavePartyButtonState();
    }
Esempio n. 16
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    protected override void OnUserJoined(uint uid, int elapsed)
    {
        hostCount++;

        if (hostCount == 2)
        {
            host2.SetForUser(uid);
            host2.SetEnable(true);
            RemoteUID = uid;
        }
        else
        {
            return;
        }
    }
Esempio n. 17
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    // Start is called before the first frame update
    void Start()
    {
        VideoSurface vo = GetComponent <VideoSurface>();

        if (ReferenceEquals(vo, null))
        {
            Debug.Log("cant find VO");
        }
        else
        {
            Debug.Log("VO found and initialized");
            vo.SetForUser(0);
            vo.SetEnable(true);
        }
    }
Esempio n. 18
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    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on itRecallController.GetInstanse
    private void onUserJoined(uint uid, int elapsed)
    {
        success = true;
        Debug.Log("agora_:" + "onUserJoined: uid = " + uid);
        // this is called in main thread
        RecallController.GetInstanse.StopWaytingDialog();
        // find a game object to render video stream from 'uid'
        GameObject go = RecallController.GetInstanse.GetRemote;

        go.SetActive(true);
        VideoSurface o = go.AddComponent <VideoSurface> ();

        o.SetForUser(uid);
        o.SetEnable(true);
        mRemotePeer = uid;
    }
Esempio n. 19
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    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined");
        GameObject go = GameObject.Find("other");
        // go.name = uid.ToString();

        VideoSurface o = go.AddComponent <VideoSurface>();

        o.SetForUser(uid);
        o.SetEnable(true);
        // o.transform.Rotate(-90, 0, 0);

        //o.transform.localScale = new Vector3(1, 1, 1);

        mRemotePeer = uid;
    }
Esempio n. 20
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    void CreateNewUserVideoFrame(uint newUserUid)
    {
        if (photonView.isMine)
        {
            userCount++;

            GameObject newUserVideo = Instantiate(videoSurfacePrefab, transform.GetChild(1));

            newUserVideo.GetComponent <RectTransform>().anchoredPosition += Vector2.right * 120 * userCount;

            VideoSurface videoControls = newUserVideo.GetComponent <VideoSurface>();
            videoControls.SetForUser(newUserUid);
            videoControls.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoControls.SetEnable(true);
        }
    }
        void OnUserJoinedHandler(uint uid, int elapsed)
        {
            logger.UpdateLog(string.Format("OnUserJoined uid: ${0} elapsed: ${1}", uid, elapsed));
            GameObject go = Instantiate(userPrefab);

            RemoteUserObject[uid] = go;
            go.transform.SetParent(rootSpace);
            go.transform.localScale    = Vector3.one;
            go.transform.localPosition = new Vector3(userCount * 2, 0, 0);

            VideoSurface v = go.AddComponent <VideoSurface>();

            v.SetForUser(uid);
            v.SetEnable(true);
            v.SetVideoSurfaceType(AgoraVideoSurfaceType.Renderer);
            userCount++;
        }
Esempio n. 22
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    // Create new image plane to display users in party.
    private void CreateUserVideoSurface(uint uid, bool isLocalUser)
    {
        // Avoid duplicating Local player VideoSurface image plane.
        for (int i = 0; i < playerVideoList.Count; i++)
        {
            if (playerVideoList[i].name == uid.ToString())
            {
                return;
            }
        }

        // Create Gameobject that will serve as our VideoSurface.
        GameObject newUserVideo = GameObject.CreatePrimitive(PrimitiveType.Cube);

        if (newUserVideo == null)
        {
            Debug.LogError("CreateUserVideoSurface() - newUserVideoIsNull");
            return;
        }

        newUserVideo.transform.localScale = Vector3.one * 3;
        newUserVideo.name = uid.ToString();
        playerVideoList.Add(newUserVideo);

        // this is because we are using 4 spawn points per room
        if (playerVideoList.Count < 5)
        {
            newUserVideo.transform.position = spawnPointLocations[playerVideoList.Count - 1].position;
        }

        // Update our VideoSurface to reflect new users
        VideoSurface newVideoSurface = newUserVideo.AddComponent <VideoSurface>();

        if (newVideoSurface == null)
        {
            Debug.LogError("CreateUserVideoSurface() - VideoSurface component is null on newly joined user");
            return;
        }

        if (isLocalUser == false)
        {
            newVideoSurface.SetForUser(uid);
        }
        newVideoSurface.SetGameFps(30);
    }
    void VideoImageClicked(string name)
    {
        if (bigPicTemp != null)
        {
            if (bigPicTemp.name == name)
            {
                removeObserver(uint.Parse(name));
                AddObserver(uint.Parse(name));
            }
            RemoveBig();
        }
        else
        {
            GameObject go = null;
            for (int i = 0; i < allObserver.Count; i++)
            {
                if (allObserver[i].name == name)
                {
                    go = allObserver[i];
                    break;
                }
                Debug.Log(name);
            }
            if (go != null)
            {
                VideoSurface video1 = go.GetComponent <VideoSurface>();
                DestroyImmediate(video1);
            }

            bigPicTemp                  = Instantiate(bigPic);
            bigPicTemp.name             = name;
            bigPicTemp.transform.parent = bkaVideoParent;
            bigPicTemp.GetComponent <RectTransform>().SetAsFirstSibling();
            bigPicTemp.transform.localScale = new Vector3(1, -1, 1);
            bigPicTemp.SetActive(true);
            VideoSurface videoSurface = bigPicTemp.AddComponent <VideoSurface>();
            videoSurface.resize = true;
            videoSurface.expert = isExpert;
            // configure videoSurface
            videoSurface.SetForUser(uint.Parse(name));
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(25);
        }
    }
    VideoSurface CreateUserVideoSurface(uint uid, Vector3 spawnPosition, bool isLocalUser)
    {
        if (!pView.isMine)
        {
            print("Photon view isn't mine: " + gameObject.name);
            return(null);
        }


        GameObject newUserVideo = new GameObject(uid.ToString(), typeof(RawImage), typeof(VideoSurface));

        if (newUserVideo == null)
        {
            print("new user video <GAMEOBJECT> couldn't be created: " + gameObject.name);
            return(null);
        }

        newUserVideo.transform.parent = transform.GetChild(0);
        newUserVideo.GetComponent <RectTransform>().anchoredPosition = spawnPosition + (Vector3.right * currentUsers * newVideoFrameOffsetAmount);
        newUserVideo.GetComponent <RectTransform>().sizeDelta        = new Vector2(120, 120);
        newUserVideo.transform.rotation   = Quaternion.Euler(Vector3.right * -180);
        newUserVideo.transform.localScale = Vector3.one;

        VideoSurface newVideoSurface = newUserVideo.GetComponent <VideoSurface>();

        if (newVideoSurface == null)
        {
            print("new user video <VIDEOSURFACE> couldn't be created: " + gameObject.name);
            return(null);
        }

        if (isLocalUser == false)
        {
            newVideoSurface.SetForUser(uid);
        }

        print(gameObject.name + " creating new video surface for: " + uid);

        newVideoSurface.SetGameFps(30);

        currentUsers++;

        return(newVideoSurface);
    }
Esempio n. 25
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    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    private void onUserJoined(uint uid, int elapsed)
    {
        success = true;
        //Debug.Log ("agora_:"+"onUserJoined: uid = " + uid);
        // this is called in main thread
        // find a game object to render video stream from 'uid'
        GameObject go = DisplayCamManager.GetInstance.GetRemote;

        //Debug.Log("agora_:" + "onUserJoined: GEted GO ");
        go.SetActive(true);

        VideoSurface o = go.AddComponent <VideoSurface> ();

        //Debug.Log("agora_:" + "onUserJoined:Video Surface Added");
        o.SetForUser(uid);
        o.SetEnable(true);
        mRemotePeer = uid;
        //Debug.Log("agora_:" + "onUserJoined:Video Surface set video");
    }
Esempio n. 26
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    // When a remote user joined, this delegate will be called. Typically
    // create a GameObject to render video on it
    private void onUserJoined(uint uid, int elapsed)
    {
        Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed);
        if (remoteUserOnline)
        {
            return;
        }
        GameObject gameObject = GameObject.Find("RemoteImage");

        if (gameObject != null)
        {
            VideoSurface videoSurface = gameObject.GetComponent <VideoSurface>();
            if (videoSurface == null)
            {
                videoSurface = gameObject.AddComponent <VideoSurface>();
            }

            videoSurface.SetForUser(uid);
        }
    }
Esempio n. 27
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    private void makeVideoView(uint uid)
    {
        GameObject go = GameObject.Find(uid.ToString());

        if (!ReferenceEquals(go, null))
        {
            return; // reuse
        }

        // create a GameObject and assign to this new user
        VideoSurface videoSurface = makeImageSurface(uid.ToString());

        if (!ReferenceEquals(videoSurface, null))
        {
            // configure videoSurface
            videoSurface.SetForUser(uid);
            videoSurface.SetEnable(true);
            videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
            videoSurface.SetGameFps(30);
        }
    }
Esempio n. 28
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        IEnumerator SetupVideoSurface(TanksNetworkPlayer player)
        {
            Debug.Log("Tank initializing player:" + player);
            yield return(new WaitForFixedUpdate());

            if (player.hasAuthority)
            {
                // doesn't seem necessary
                // DisableShooting();
            }
            player.CmdSetReady();
            if (videoSurface == null)
            {
                videoSurface = RenderObject.AddComponent <VideoSurface>();
            }

            if (player.isLocalPlayer)
            {
                if (videoSurface != null)
                {
                    videoSurface.gameObject.name = LocalTankVideoName;
                }
            }
            else
            {
                uint uid = AgoraPlayerController.instance.GetAgoraID(player);
                Debug.LogFormat("Tank player {0}: Found agora uid for player ------> {1} ", player, uid);
                if (uid != 0 && videoSurface != null)
                {
                    videoSurface.gameObject.name = string.Format("video-{0}", uid);
                    videoSurface.SetForUser(uid);
                }
                else
                {
                    Debug.Assert(uid != 0, "Couldn't find uid for player:" + player.playerId);
                    AgoraPlayerController.instance.Print();
                    Debug.Assert(videoSurface != null, "videoSurface = null");
                }
            }
        }
    public void AddObserver(uint uid)
    {
        GameObject go = Instantiate(prefab);

        go.name                 = uid.ToString();
        go.transform.parent     = transform;
        go.transform.localScale = new Vector3(1, -1, 1);// Vector3.one;
        go.GetComponent <Button>().onClick.AddListener(delegate
        {
            VideoImageClicked(go.name);
        });
        // set up transform
        VideoSurface videoSurface = go.AddComponent <VideoSurface>();

        // configure videoSurface
        videoSurface.SetForUser(uid);
        videoSurface.SetEnable(true);
        videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage);
        videoSurface.SetGameFps(25);
        allObserver.Add(go);
        //更新大小
        UpdateSelfSize(allObserver.Count);
    }
    void OnUserJoined(uint uid, int elapsed)
    {
        Debug.Log("UIDUIDUIDUIDUIDUIDUIDUIDUIUDIUDIUDIDUIDUIDUIDUIDUIDUIDUIDUIDUIDUIDUIDUIDU: " + uid);

        //remote stream to scene

        //create game object
        GameObject go;

        go = GameObject.CreatePrimitive(PrimitiveType.Plane);

        go.name = uid.ToString();

        //configure video surface
        VideoSurface o = go.AddComponent <VideoSurface>();

        o.SetForUser(uid);
        //o.mAdjustTransform += OnTransformDelegate;
        o.SetEnable(true);
        //timestamp if it breaks: 26:00

        mRemotePeer = uid;
    }