public static VibratorPlugin GetInstance() { if(instance==null){ container = new GameObject(); container.name="VibratorPlugin"; instance = container.AddComponent( typeof(VibratorPlugin) ) as VibratorPlugin; DontDestroyOnLoad(instance.gameObject); aupHolder = AUPHolder.GetInstance(); instance.gameObject.transform.SetParent(aupHolder.gameObject.transform); } return instance; }
public static VibratorPlugin GetInstance() { if (instance == null) { container = new GameObject(); container.name = "VibratorPlugin"; instance = container.AddComponent(typeof(VibratorPlugin)) as VibratorPlugin; DontDestroyOnLoad(instance.gameObject); aupHolder = AUPHolder.GetInstance(); instance.gameObject.transform.SetParent(aupHolder.gameObject.transform); } return(instance); }
// Use this for initialization void Start() { vibratorPlugin = VibratorPlugin.GetInstance(); vibratorPlugin.SetDebug(0); vibratorPlugin.Init(); }