public TrackBuilder AddTrack(Vibration.Region region, int actorIndex) { var builder = new TrackBuilder(region, actorIndex); trackBuilders.Add(builder); return(builder); }
public TrackBuilder(Vibration.Region region, int actorIndex) { this.region = region; this.actorIndex = actorIndex; }
public ActorLocation(Vibration.Region region, int index) { this.Region = region; this.Index = index; }