static public void SetTime(ViTimeNode1 node, float deltaTime, ViTimeNode1.Callback dele) { node._SetDelegate(dele); node.SetTime(_timer.Time + (ViTime64)(deltaTime * 100)); _timer.Add(node); }
static public void SetTime(ViTimeNode1 node, UInt32 deltaTime, ViTimeNode1.Callback dele) { node._SetDelegate(dele); node.SetTime(_timer.Time + deltaTime); _timer.Add(node); }