public void Attach <T0, T1>(UInt32 eventId, ViTupleCallback <T0, T1> node, ViTupleCallback <T0, T1> .Callback dele) { ViEventTupleList eventList = _eventList.Get(eventId); if (eventList == null) { return; } eventList.Attach(node, dele); }
public void Attach(UInt32 eventId, ViAsynTupleCallback node, ViAsynTupleCallback.Callback dele) { ViEventTupleList eventList = _eventList.Get(eventId); if (eventList == null) { return; } eventList.Attach(node, dele); }