void Awake() { if (Instance != null) { Destroy(Instance); } Instance = this; }
void Awake() { if (Instance != null) { Destroy(Instance); } Instance = this; }
void Awake() { if (Instance != null) { Destroy(Instance); } Instance = this; }
void Awake() { if (Instance != null) { Destroy(Instance); } Instance = this; }