static bool IsReadOnlyImpl(UnityEngine.Object asset) { string assetPath = AssetDatabase.GetAssetPath(asset); if (string.IsNullOrEmpty(assetPath)) { return(false); } if (Provider.enabled && VersionControlUtils.IsPathVersioned(assetPath)) { return(!AssetDatabase.CanOpenForEdit(asset, StatusQueryOptions.UseCachedIfPossible)); } return((uint)(File.GetAttributes(assetPath) & FileAttributes.ReadOnly) > 0U); }
static Editability GetPathEditability(string assetPath) { // read-only asset locations (e.g. shared packages) are considered not editable bool rootFolder, readOnly; bool validPath = AssetDatabase.GetAssetFolderInfo(assetPath, out rootFolder, out readOnly); if (validPath && readOnly) { return(Editability.Never); } // other paths that are not know to asset database, and not versioned, are considered always editable if (!VersionControlUtils.IsPathVersioned(assetPath)) { return(Editability.Always); } return(Editability.Maybe); }
public static void RunDeployment(DeployParams Params) { string PluginPath = Params.PluginPath; ConsoleUtils.WriteHeader("Begin Deployment"); Console.WriteLine("Deploying plugin at " + PluginPath); // Get uplugin path string UPluginPath = DeployUtils.FindUPluginPath(PluginPath); Console.WriteLine("Identified " + Path.GetFileName(UPluginPath) + " as plugin definition"); string PluginName = DeployUtils.FindPluginName(PluginPath); // Deserialize uplugin PluginDescriptor PluginDef = JsonConvert.DeserializeObject <PluginDescriptor>(File.ReadAllText(UPluginPath)); string ProjectPath = DeployUtils.FindHostProjectPath(PluginPath); string UProjectPath = DeployUtils.FindHostUProjectPath(PluginPath); Console.WriteLine("Identified " + Path.GetFileName(UProjectPath) + " as host project definition"); ProjectDescriptor ProjectDef = ProjectDescriptor.Load(UProjectPath); if (!ProjectDef.HasPluginEnabled(PluginName)) { throw new Exception(".uproject does not list " + PluginName + " as an enabled plugin dependency"); } // Trim patch version if (PluginDef.EngineVersion != null) { string[] PluginEngineVersionSplit = PluginDef.EngineVersion.Split('.'); string PluginEngineVersion = PluginEngineVersionSplit[0] + '.' + PluginEngineVersionSplit[1]; // Check engine versions match if (PluginEngineVersion != ProjectDef.EngineAssociation) { throw new Exception("Project engine version " + ProjectDef.EngineAssociation + " does not match plugin engine version " + PluginDef.EngineVersion); } } else { bool Continue = ConsoleUtils.PromptBool(".uplugin has no EngineVersion. Project engine version is " + ProjectDef.EngineAssociation + ". Continue?", true); if (!Continue) { return; } } string branchName = VersionControlUtils.GetBranchName(ProjectPath); string archiveVersionName = null; if (Params.Archive) { // Use the version if on any of these branches string[] standardBranchNames = { "master", "develop", "development" }; if (!branchName.StartsWith("version/", StringComparison.InvariantCultureIgnoreCase) && !standardBranchNames.Contains(branchName, StringComparer.InvariantCultureIgnoreCase)) { Console.WriteLine("On branch '" + branchName + "' which isn't a version or standard branch"); archiveVersionName = branchName.Replace("/", "-"); } else { archiveVersionName = PluginDef.VersionName; } Console.WriteLine("Archive version name is '" + archiveVersionName + "'"); } // Begin work ConsoleUtils.WriteHeader("Preparing plugin"); // Get engine path string EnginePath = ProjectDef.GetEngineInstall().InstallDirectory; string EnginePluginsMarketplacePath = Path.Combine(EnginePath, @"Engine\Plugins\Marketplace"); string EnginePluginsMarketplacePluginPath = Path.Combine(EnginePluginsMarketplacePath, Path.GetFileName(PluginPath)); // Delete plugin from engine if installed version exists ConsoleFileUtils.DeleteDirectoryIfExists(EnginePluginsMarketplacePluginPath); //string WorkingTempPath = Path.Combine(Path.GetTempPath(), "MarketplaceDeploy", PluginName); //string WorkingTempPath = Path.Combine(Path.GetPathRoot(Path.GetTempPath()), "MarketplaceDeploy", PluginName); string WorkingTempPath = Path.Combine(Path.GetPathRoot(Path.GetTempPath()), PluginName); Directory.CreateDirectory(WorkingTempPath); // Build plugin ConsoleUtils.WriteHeader("Building plugin"); string PluginBuildPath = Path.Combine(WorkingTempPath, @"PluginBuild", PluginName); ConsoleFileUtils.DeleteDirectoryIfExists(PluginBuildPath); ProcessStartInfo PluginBuildStartInfo = new ProcessStartInfo() { Arguments = "BuildPlugin -Plugin=\"" + UPluginPath + "\" -Package=\"" + PluginBuildPath + "\" -Rocket -VS2019", FileName = Path.Combine(EnginePath, @"Engine\Build\BatchFiles\RunUAT.bat"), UseShellExecute = false }; Process PluginBuildProcess = new Process(); PluginBuildProcess.StartInfo = PluginBuildStartInfo; PluginBuildProcess.Start(); PluginBuildProcess.WaitForExit(); if (PluginBuildProcess.ExitCode > 0) { throw new Exception("Plugin build failed"); } Console.WriteLine("Plugin build complete"); // Copy config directory to plugin build because the build process doesn't do so string SourcePluginConfigPath = Path.Combine(PluginPath, @"Config"); string PluginBuildConfigPath = Path.Combine(PluginBuildPath, @"Config"); ConsoleFileUtils.CopyDirectory(SourcePluginConfigPath, PluginBuildConfigPath); // Copy plugin into engine where the marketplace installs it Console.WriteLine("Copying to Engine/Plugins/Marketplace"); ConsoleFileUtils.DeleteDirectoryIfExists(EnginePluginsMarketplacePluginPath); ConsoleFileUtils.CopyDirectory(PluginBuildPath, EnginePluginsMarketplacePluginPath); // Set up host project ConsoleUtils.WriteHeader("Preparing host project"); string UProjectFilename = Path.GetFileName(UProjectPath); string ProjectName = Path.GetFileNameWithoutExtension(UProjectPath); string ExampleProjectBuildPath = Path.Combine(WorkingTempPath, @"ExampleProject"); ConsoleFileUtils.DeleteDirectoryIfExists(ExampleProjectBuildPath); ConsoleFileUtils.CopySubdirectory(ProjectPath, ExampleProjectBuildPath, "Content"); ConsoleFileUtils.CopySubdirectory(ProjectPath, ExampleProjectBuildPath, "Config"); if (!Params.RemoveSource) { ConsoleFileUtils.CopySubdirectory(ProjectPath, ExampleProjectBuildPath, "Source"); } string ProjectIcon = ProjectName + ".png"; if (File.Exists(ProjectIcon)) { ConsoleFileUtils.CopyFile(ProjectPath, ExampleProjectBuildPath, ProjectIcon); } // Copy uproject JObject UProjectContents = JObject.Parse(File.ReadAllText(UProjectPath)); // Remove modules property if applicable before building if (Params.RemoveSource) { UProjectContents.Remove("Modules"); } string ExampleProjectBuildUProjectPath = Path.Combine(ExampleProjectBuildPath, UProjectFilename); File.WriteAllText(ExampleProjectBuildUProjectPath, UProjectContents.ToString()); // Build example project without archiving to test that it can package with plugin installed to engine // It's worth doing this to test for build or packaging issues that might only happen using installed plugin Console.WriteLine("Building example project with installed plugin"); string InstalledPluginTestBuildArchivePath = Path.Combine(WorkingTempPath, @"InstalledPluginTestBuild"); ConsoleFileUtils.DeleteDirectoryIfExists(InstalledPluginTestBuildArchivePath); ProcessStartInfo InstalledPluginTestBuildStartInfo = new ProcessStartInfo() { Arguments = "BuildCookRun -project=\"" + ExampleProjectBuildUProjectPath + "\" -noP4 -platform=Win64 -clientconfig=Development -serverconfig=Development -cook -allmaps -build -stage " + DeployUtils.GetPakString(Params.Pak) + "-archive -archivedirectory=\"" + InstalledPluginTestBuildArchivePath + "\"", FileName = Path.Combine(EnginePath, @"Engine\Build\BatchFiles\RunUAT.bat"), UseShellExecute = false }; Process InstalledPluginTestBuildProcess = new Process(); InstalledPluginTestBuildProcess.StartInfo = InstalledPluginTestBuildStartInfo; InstalledPluginTestBuildProcess.Start(); InstalledPluginTestBuildProcess.WaitForExit(); if (InstalledPluginTestBuildProcess.ExitCode > 0) { throw new Exception("Example project build with installed plugin failed"); } // Uninstall plugin from engine because test has completed // Now we'll be using the plugin in the project directory instead Console.WriteLine("Uninstall from Engine/Plugins/Marketplace"); ConsoleFileUtils.DeleteDirectoryIfExists(EnginePluginsMarketplacePluginPath); // Copy plugin to example project to prepare for package string ExampleProjectPluginPath = Path.Combine(ExampleProjectBuildPath, "Plugins", Path.GetFileName(PluginPath)); ConsoleFileUtils.CopyDirectory(PluginBuildPath, ExampleProjectPluginPath); // Package game for demo ConsoleUtils.WriteHeader("Packaging host project for demo"); string DemoExePath = Path.Combine(WorkingTempPath, @"DemoExe"); ConsoleFileUtils.DeleteDirectoryIfExists(DemoExePath); ProcessStartInfo DemoExeStartInfo = new ProcessStartInfo() { Arguments = "BuildCookRun -project=\"" + ExampleProjectBuildUProjectPath + "\" -noP4 -platform=Win64 -clientconfig=Development -serverconfig=Development -cook -allmaps -build -stage " + DeployUtils.GetPakString(Params.Pak) + "-archive -archivedirectory=\"" + DemoExePath + "\"", FileName = Path.Combine(EnginePath, @"Engine\Build\BatchFiles\RunUAT.bat"), UseShellExecute = false }; Process DemoExeBuildProcess = new Process(); DemoExeBuildProcess.StartInfo = DemoExeStartInfo; DemoExeBuildProcess.Start(); DemoExeBuildProcess.WaitForExit(); if (DemoExeBuildProcess.ExitCode > 0) { throw new Exception("Example project build failed"); } // Archiving if (Params.Archive) { ConsoleUtils.WriteHeader("Archiving"); string ArchivePrefix = PluginName + "_" + archiveVersionName + "_"; string ArchivePath = Path.Combine(WorkingTempPath, "Archives"); Directory.CreateDirectory(ArchivePath); // Archive plugin build Console.WriteLine("Archiving plugin build"); string PluginBuildZipPath = Path.Combine(ArchivePath, ArchivePrefix + "PluginBuild.zip"); ConsoleFileUtils.DeleteFile(PluginBuildZipPath); ZipFile.CreateFromDirectory(PluginBuildPath, PluginBuildZipPath, CompressionLevel.Optimal, true); // Archive demo exe Console.WriteLine("Archiving demo"); string DemoExeZipPath = Path.Combine(ArchivePath, ArchivePrefix + "DemoExe.zip"); ConsoleFileUtils.DeleteFile(DemoExeZipPath); ZipFile.CreateFromDirectory(Path.Combine(DemoExePath, "WindowsNoEditor"), DemoExeZipPath); // Archive example project Console.WriteLine("Archiving example project"); // First delete any extra directories string[] AllowedExampleProjectSubDirectoryNames = { "Content", "Config" }; ConsoleFileUtils.DeleteOtherSubdirectories(ExampleProjectBuildPath, AllowedExampleProjectSubDirectoryNames); // If we didn't remove source before, remove it now since we never want it in the example project if (!Params.RemoveSource) { UProjectContents.Remove("Modules"); File.WriteAllText(ExampleProjectBuildUProjectPath, UProjectContents.ToString()); } string ExampleProjectZipPath = Path.Combine(ArchivePath, ArchivePrefix + "ExampleProject.zip"); ConsoleFileUtils.DeleteFile(ExampleProjectZipPath); ZipFile.CreateFromDirectory(ExampleProjectBuildPath, ExampleProjectZipPath); // Archive plugin for submission Console.WriteLine("Archiving plugin"); // Copy plugin build to submission so that we can prepare archive for submission without ruining build string PluginSubmissionPath = Path.Combine(WorkingTempPath, @"PluginSubmission", PluginName); ConsoleFileUtils.DeleteDirectoryIfExists(PluginSubmissionPath); ConsoleFileUtils.CopyDirectory(PluginBuildPath, PluginSubmissionPath); string[] AllowedPluginSubmissionSubDirectoryNames = { "Source", "Resources", "Content", "Config" }; ConsoleFileUtils.DeleteOtherSubdirectories(PluginSubmissionPath, AllowedPluginSubmissionSubDirectoryNames); string PluginSubmissionZipPath = Path.Combine(ArchivePath, ArchivePrefix + "PluginSubmission.zip"); ConsoleFileUtils.DeleteFile(PluginSubmissionZipPath); ZipFile.CreateFromDirectory(PluginSubmissionPath, PluginSubmissionZipPath, CompressionLevel.Optimal, true); // Upload to staging folder on drive if (Params.Upload) { ConsoleUtils.WriteHeader("Uploading"); Console.WriteLine("Uploading plugin"); DriveIntegration.UploadFile(PluginSubmissionZipPath); Console.WriteLine("Uploading example project"); DriveIntegration.UploadFile(ExampleProjectZipPath); Console.WriteLine("Uploading demo"); DriveIntegration.UploadFile(DemoExeZipPath); } else { Console.WriteLine("Skipping upload"); } } else { Console.WriteLine("Skipping archive"); } ConsoleUtils.WriteHeader("MarketplaceDeployConsole finished successfully"); }