Esempio n. 1
0
        public void ListCreateVehiclesOfType(int selection) // Prints out the selected type of objects
        {                                                   // and lets you add or edit them.
            List <IVehicle> sortedList = new List <IVehicle>();
            string          type = "";
            int             curItem = 0, c = 0;
            ConsoleKeyInfo  key;

            do
            {
                Console.Clear();
                // extract corresponding objects depending on choice in mainmenu and insert into a new list
                if (selection == 0)
                {
                    sortedList = vehiclesList.GetCars();
                    type       = "cars";
                }
                else if (selection == 1)
                {
                    sortedList = vehiclesList.GetBoats();
                    type       = "boats";
                }
                else if (selection == 2)
                {
                    sortedList = vehiclesList.GetMotorcycles();
                    type       = "motorcycles";
                }
                if (sortedList.Count == 1)
                {
                    string oneVehicle = type.Remove(type.Length - 1);
                    Console.WriteLine("-- {0} {1} in list--", sortedList.Count, oneVehicle);
                }
                else
                {
                    Console.WriteLine("-- {0} {1} in list--", sortedList.Count, type);
                }


                // Looping through menu items
                for (c = 0; c < sortedList.Count; c++)
                {
                    if (curItem == c)
                    {
                        Console.BackgroundColor = ConsoleColor.White;
                        Console.ForegroundColor = ConsoleColor.Black;
                        Console.WriteLine("{0} {1} - {2}", type, c, sortedList[c].GetSpeed());
                        Console.BackgroundColor = ConsoleColor.Black;
                        Console.ForegroundColor = ConsoleColor.White;
                    }
                    else
                    {
                        Console.WriteLine("{0} {1} - {2}", type, c, sortedList[c].GetSpeed());
                    }
                }

                Console.Write("Select item to edit with the arrow keys. Press + to add an item or press ESC to go back to previous menu.");
                key = Console.ReadKey(true);


                if (key.Key == ConsoleKey.DownArrow)
                {
                    curItem++;
                    if (curItem > sortedList.Count - 1) // go to top of menu if at end of menu
                    {
                        curItem = 0;
                    }
                }

                else if (key.Key == ConsoleKey.UpArrow)
                {
                    curItem--;
                    if (curItem < 0) // and vice versa
                    {
                        curItem = sortedList.Count - 1;
                    }
                }

                else if (key.Key == ConsoleKey.OemPlus || key.Key == ConsoleKey.Add)
                {
                    if (sortedList.Count == 9)
                    {
                        Console.WriteLine("\nMax number of vehicles (9) for this type has been reached.");
                        Console.ReadKey();
                    }
                    else
                    {
                        if (type == "cars")
                        {
                            vehiclesList.Add(vehiclesList.Factory(Vehicles.Types.Car));
                        }

                        else if (type == "boats")
                        {
                            vehiclesList.Add(vehiclesList.Factory(Vehicles.Types.Boat));
                        }

                        else if (type == "motorcycles")
                        {
                            vehiclesList.Add(vehiclesList.Factory(Vehicles.Types.Motorcycle));
                        }
                    }
                }

                if (key.Key == ConsoleKey.Enter && sortedList.Count > 0)
                {
                    int speedToSet;

                    speedToSet = Edit.EditRemoveVehicle(type, curItem, (int)sortedList[curItem].Speed);

                    if (speedToSet >= 0 && speedToSet < 101)
                    {
                        vehiclesList.Select(sortedList[curItem]).SetSpeed((double)speedToSet);
                    }

                    else if (speedToSet == 555)
                    {
                        vehiclesList.Remove(sortedList[curItem]);
                    }
                }
            } while (key.Key != ConsoleKey.Escape);  // Exit if esc is pressed
        }