private void ToggleDefaultTint(bool on) { ImmutableList <VehicleStation> allStations = LazyManager <BuildingManager> .Current.GetAll <VehicleStation>(); for (int i = 0; i < allStations.Count; i++) { VehicleStation station = allStations[i]; if (DisabledStations?.Contains(station) == true) { continue; } LazyManager <BuildingTintManager> .Current.SetDefaultColor(station, on?new Color?(GameColors.WhiteModeCompanyTintColor) : null); station.SetTint(null); } }
public bool OnUpdate() { bool key = LazyManager <InputManager> .Current.GetKey(LazyManager <VoxelTycoon.Settings> .Current.MultipleModeKey); if (this._deactivate && !key) { return(true); } VehicleStation station = null; if (!InputHelper.OverUI) { station = ObjectRaycaster.Get <VehicleStation>(); } if (station != null) { if (this._station != station) { if (this._station != null) { this._station.SetTint(null); } this._station = station; this._canPick = this.CanPick(station); if (_canPick) { this._tooltip.Background = new PanelColor(ReadyToPickTooltipColor, 0f); this._tooltip.Text = LazyManager <LocaleManager> .Current.Locale.GetString("schedule_stopwatch/add_connected_station"); } else { this._tooltip.Background = new PanelColor(WrongReadyToPickHighlightColor, 0f); this._tooltip.Text = LazyManager <LocaleManager> .Current.Locale.GetString("schedule_stopwatch/already_added"); station.SetTint(new Color?(WrongReadyToPickHighlightColor)); } } if (_canPick) { UIManager.Current.SetCursor(Cursors.Pointer); if (InputHelper.WorldMouseDown) { this.OnStationPicked?.Invoke(station); Manager <SoundManager> .Current.PlayOnce(R.Audio.Click, null); if (!key) { return(true); } this._deactivate = true; } } } else { if (this._station != null) { this._station.SetTint(null); this._station = null; } this._tooltip.Background = new PanelColor(PickingTooltipColor, 0f); this._tooltip.Text = LazyManager <LocaleManager> .Current.Locale.GetString("schedule_stopwatch/pick_station"); } this._tooltip.RectTransform.anchoredPosition = (new Vector2(Input.mousePosition.x, Input.mousePosition.y) + new Vector2(-10f, -16f)) / UIManager.Current.Scale; this._tooltip.ClampPositionToScreen(); return(InputHelper.MouseDown && !key); }