public VectorParticle(VectorParticle other) : this(PhysicsEngineForFunPINVOKE.new_VectorParticle__SWIG_1(VectorParticle.getCPtr(other)), true) { if (PhysicsEngineForFunPINVOKE.SWIGPendingException.Pending) { throw PhysicsEngineForFunPINVOKE.SWIGPendingException.Retrieve(); } }
public VectorParticleEnumerator(VectorParticle collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
public void SetRange(int index, VectorParticle values) { PhysicsEngineForFunPINVOKE.VectorParticle_SetRange(swigCPtr, index, VectorParticle.getCPtr(values)); if (PhysicsEngineForFunPINVOKE.SWIGPendingException.Pending) { throw PhysicsEngineForFunPINVOKE.SWIGPendingException.Retrieve(); } }
public static VectorParticle Repeat(Particle value, int count) { global::System.IntPtr cPtr = PhysicsEngineForFunPINVOKE.VectorParticle_Repeat(Particle.getCPtr(value), count); VectorParticle ret = (cPtr == global::System.IntPtr.Zero) ? null : new VectorParticle(cPtr, true); if (PhysicsEngineForFunPINVOKE.SWIGPendingException.Pending) { throw PhysicsEngineForFunPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public VectorParticle GetRange(int index, int count) { global::System.IntPtr cPtr = PhysicsEngineForFunPINVOKE.VectorParticle_GetRange(swigCPtr, index, count); VectorParticle ret = (cPtr == global::System.IntPtr.Zero) ? null : new VectorParticle(cPtr, true); if (PhysicsEngineForFunPINVOKE.SWIGPendingException.Pending) { throw PhysicsEngineForFunPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(VectorParticle obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }