public Vector128 <float> Normalize_Nested() { JohnVector x = _value; for (var i = 0; i < _iter; i++) { x = VectorOperations.Normalize3D(x); } return(x); }
public Vector128 <float> Normalize_Nested() { JohnVector x = _value; for (var i = 0; i < _iter; i++) { x = VectorOperations.Normalize3D(x); } return(x); }