Esempio n. 1
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 public void TestVectorOfVectorOfMat()
 {
     using (Mat m = new Mat())
         using (VectorOfMat vm = new VectorOfMat())
         {
             vm.Push(m);
             using (VectorOfVectorOfMat vvm = new VectorOfVectorOfMat())
             {
                 vvm.Push(vm);
             }
         }
 }
Esempio n. 2
0
 /// <summary>
 /// Decodes the structured light pattern, generating a disparity map.
 /// </summary>
 /// <param name="structuredLightPattern">The strucutred light pattern</param>
 /// <param name="patternImages">The acquired pattern images to decode VectorOfVectorOfMat), loaded as grayscale and previously rectified.</param>
 /// <param name="disparityMap">The decoding result: a CV_64F Mat at image resolution, storing the computed disparity map.</param>
 /// <param name="blackImages">The all-black images needed for shadowMasks computation.</param>
 /// <param name="whiteImages">The all-white images needed for shadowMasks computation.</param>
 /// <param name="flags">Flags setting decoding algorithms.</param>
 /// <returns>True if successful.</returns>
 public static bool Decode(
     this IStructuredLightPattern structuredLightPattern,
     VectorOfVectorOfMat patternImages,
     IOutputArray disparityMap,
     IInputArrayOfArrays blackImages = null,
     IInputArrayOfArrays whiteImages = null,
     DecodeFlag flags = DecodeFlag.Decode3dUnderworld)
 {
     using (OutputArray oaDisparityMap = disparityMap.GetOutputArray())
         using (InputArray iaBlackImages = blackImages == null? InputArray.GetEmpty() : blackImages.GetInputArray())
             using (InputArray iaWhiteImages = whiteImages == null? InputArray.GetEmpty() : whiteImages.GetInputArray())
             {
                 return(cveStructuredLightPatternDecode(
                            structuredLightPattern.StructuredLightPatternPtr,
                            patternImages,
                            oaDisparityMap,
                            iaBlackImages,
                            iaWhiteImages,
                            flags
                            ));
             }
 }