Esempio n. 1
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    public override void LoadDiffFrame(string binarySave)
    {
        byte[]              byteArray = Convert.FromBase64String(binarySave);
        MemoryStream        mf        = new MemoryStream(byteArray);
        BinaryFormatter     bf        = new BinaryFormatter();
        SphereDiffFrameData data      = (SphereDiffFrameData)bf.Deserialize(mf);

        transform.position = VectorArrayConverter.arrayToVector3(data.position);
        transform.rotation = Quaternion.Euler(VectorArrayConverter.arrayToVector3(data.rotation));
    }
    public void LoadFrame(string binarySave)
    {
        byte[]          byteArray = Convert.FromBase64String(binarySave);
        MemoryStream    mf        = new MemoryStream(byteArray);
        BinaryFormatter bf        = new BinaryFormatter();

        EnemyFrameData data = (EnemyFrameData)bf.Deserialize(mf);

        id = new Guid(data.id);

        hasBeenKilled      = data.hasBeenKilled;
        transform.position = VectorArrayConverter.arrayToVector3(data.position);
        transform.rotation = Quaternion.Euler(VectorArrayConverter.arrayToVector3(data.rotation));
    }
Esempio n. 3
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    public override string MakeDiffFrame()
    {
        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream    ms = new MemoryStream();

        SphereDiffFrameData data = new SphereDiffFrameData();

        data.position = VectorArrayConverter.vector3ToArray(transform.position);
        data.rotation = VectorArrayConverter.vector3ToArray(transform.rotation.eulerAngles);

        bf.Serialize(ms, data);

        return(Convert.ToBase64String(ms.ToArray()));
    }
Esempio n. 4
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    public override void LoadFrame(string binarySave)
    {
        byte[]              byteArray = Convert.FromBase64String(binarySave);
        MemoryStream        mf        = new MemoryStream(byteArray);
        BinaryFormatter     bf        = new BinaryFormatter();
        BulletBaseFrameSave data      = (BulletBaseFrameSave)bf.Deserialize(mf);

        id = new Guid(data.id);

        transform.position = VectorArrayConverter.arrayToVector3(data.position);
        transform.rotation = Quaternion.Euler(VectorArrayConverter.arrayToVector3(data.rotation));
        direction          = VectorArrayConverter.arrayToVector3(data.direction);

        speed = data.speed;
    }
Esempio n. 5
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    public string MakeDiffFrame(Guid killer)
    {
        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream    ms = new MemoryStream();

        PlayerDiffFrameData frameData = new PlayerDiffFrameData();

        frameData.position   = VectorArrayConverter.vector3ToArray(transform.position);
        frameData.rotation   = VectorArrayConverter.vector3ToArray(transform.rotation.eulerAngles);
        frameData.killerGUID = new Byte[killer.ToByteArray().Length];
        killer.ToByteArray().CopyTo(frameData.killerGUID, 0);

        bf.Serialize(ms, frameData);

        return(Convert.ToBase64String(ms.ToArray()));
    }
Esempio n. 6
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    public override string MakeFrame()
    {
        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream    ms = new MemoryStream();

        PlayerBaseFrameData frameData = new PlayerBaseFrameData();

        frameData.id = new Byte[id.ToByteArray().Length];
        id.ToByteArray().CopyTo(frameData.id, 0);

        frameData.position = VectorArrayConverter.vector3ToArray(transform.position);
        frameData.rotation = VectorArrayConverter.vector3ToArray(transform.rotation.eulerAngles);

        bf.Serialize(ms, frameData);

        return(Convert.ToBase64String(ms.ToArray()));
    }
Esempio n. 7
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    public override void LoadDiffFrame(string binarySave)
    {
        byte[]              byteArray = Convert.FromBase64String(binarySave);
        MemoryStream        mf        = new MemoryStream(byteArray);
        BinaryFormatter     bf        = new BinaryFormatter();
        PlayerDiffFrameData data      = (PlayerDiffFrameData)bf.Deserialize(mf);

        transform.position = VectorArrayConverter.arrayToVector3(data.position);
        transform.rotation = Quaternion.Euler(VectorArrayConverter.arrayToVector3(data.rotation));

        if (data.killerGUID != null)
        {
            killerGUID = new Guid(data.killerGUID);
            if (GameObjectStateManager.Instance.doesParentExist(killerGUID))
            {
                Destroy(killerGUID);
            }
        }
    }
Esempio n. 8
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    public override string MakeFrame()
    {
        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream    ms = new MemoryStream();

        BulletBaseFrameSave data = new BulletBaseFrameSave();

        data.id = new Byte[id.ToByteArray().Length];
        id.ToByteArray().CopyTo(data.id, 0);

        data.speed     = speed;
        data.position  = VectorArrayConverter.vector3ToArray(transform.position);
        data.rotation  = VectorArrayConverter.vector3ToArray(transform.rotation.eulerAngles);
        data.direction = VectorArrayConverter.vector3ToArray(transform.forward);

        bf.Serialize(ms, data);

        return(Convert.ToBase64String(ms.ToArray()));
    }