public static Vector5 Normalize(Vector5 a) { float Mag = Vector5.Magnitude(a); return(new Vector5( a.largeRow / Mag, a.largeColumn / Mag, a.smallRow / Mag, a.smallColumn / Mag, a.wonBy / Mag)); }
public static float SqrMagnitude(Vector5 a) { return(Mathf.Pow(Vector5.Magnitude(a), 2)); }