/// <summary> /// Reads <see cref="Vector3U"/> instances from the current stream and returns them. /// </summary> /// <param name="self">The extended <see cref="BinaryDataReader"/>.</param> /// <param name="count">The number of instances to read.</param> /// <returns>The <see cref="Vector3U"/> instances.</returns> public static IList <Vector3U> ReadVector3Us(this BinaryDataReader self, int count) { Vector3U[] values = new Vector3U[count]; for (int i = 0; i < count; i++) { values[i] = self.ReadVector3U(); } return(values); }
/// <summary> /// Writes a <see cref="Vector3U"/> instance into the current stream. /// </summary> /// <param name="self">The extended <see cref="BinaryDataWriter"/>.</param> /// <param name="value">The <see cref="Vector3U"/> instance.</param> public static void Write(this BinaryDataWriter self, Vector3U value) { self.Write(value.X); self.Write(value.Y); self.Write(value.Z); }
internal static void WriteVector3U(this Stream self, Vector3U value) { self.WriteUInt32(value.X); self.WriteUInt32(value.Y); self.WriteUInt32(value.Z); }