Esempio n. 1
0
        protected internal override void OnRebuild(VoidPtr address, int length, bool force)
        {
            base.OnRebuild(address, length, force);

            SCN0Camera *header = (SCN0Camera *)address;

            header->_pad1        = 0;
            header->_flags2      = (ushort)_flags2;
            header->_pad2        = 0;
            header->_camSettings = vec2;

            Bin16 flags = new Bin16();

            flags[0] = Vec1Flags.HasFlag(SCN0CameraVectorFlags.Unknown);
            if (v1x.Count > 1)
            {
                *((bint *)header->_vec1._x.Address) = (int)keyframeAddr - (int)header->_vec1._x.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v1x.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v1x.Count; i++)
                {
                    *addr++ = v1x[i];
                }
                keyframeAddr += 4 + v1x.Count * 12;
                flags[1]      = false;
            }
            else
            {
                flags[1] = true;
                if (v1x.Count == 1)
                {
                    header->_vec1._x = v1x[0]._value;
                }
                else
                {
                    header->_vec1._x = 0;
                }
            }
            if (v1y.Count > 1)
            {
                *((bint *)header->_vec1._y.Address) = (int)keyframeAddr - (int)header->_vec1._y.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v1y.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v1y.Count; i++)
                {
                    *addr++ = v1y[i];
                }
                keyframeAddr += 4 + v1y.Count * 12;
                flags[2]      = false;
            }
            else
            {
                flags[2] = true;
                if (v1y.Count == 1)
                {
                    header->_vec1._y = v1y[0]._value;
                }
                else
                {
                    header->_vec1._y = 0;
                }
            }
            if (v1z.Count > 1)
            {
                *((bint *)header->_vec1._z.Address) = (int)keyframeAddr - (int)header->_vec1._z.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v1z.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v1z.Count; i++)
                {
                    *addr++ = v1z[i];
                }
                keyframeAddr += 4 + v1z.Count * 12;
                flags[3]      = false;
            }
            else
            {
                flags[3] = true;
                if (v1z.Count == 1)
                {
                    header->_vec1._z = v1z[0]._value;
                }
                else
                {
                    header->_vec1._z = 0;
                }
            }

            flags[4] = Vec4Flags.HasFlag(SCN0CameraVectorFlags.Unknown);
            if (v4x.Count > 1)
            {
                *((bint *)header->_vec4._x.Address) = (int)keyframeAddr - (int)header->_vec4._x.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v4x.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v4x.Count; i++)
                {
                    *addr++ = v4x[i];
                }
                keyframeAddr += 4 + v4x.Count * 12;
                flags[5]      = false;
            }
            else
            {
                flags[5] = true;
                if (v4x.Count == 1)
                {
                    header->_vec4._x = v4x[0]._value;
                }
                else
                {
                    header->_vec4._x = 0;
                }
            }
            if (v4y.Count > 1)
            {
                *((bint *)header->_vec4._y.Address) = (int)keyframeAddr - (int)header->_vec4._y.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v4y.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v4y.Count; i++)
                {
                    *addr++ = v4y[i];
                }
                keyframeAddr += 4 + v4y.Count * 12;
                flags[7]      = false;
            }
            else
            {
                flags[7] = true;
                if (v4y.Count == 1)
                {
                    header->_vec4._y = v4y[0]._value;
                }
                else
                {
                    header->_vec4._y = 0;
                }
            }
            if (v4z.Count > 1)
            {
                *((bint *)header->_vec4._z.Address) = (int)keyframeAddr - (int)header->_vec4._z.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v4z.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v4z.Count; i++)
                {
                    *addr++ = v4z[i];
                }
                keyframeAddr += 4 + v4z.Count * 12;
                flags[6]      = false;
            }
            else
            {
                flags[6] = true;
                if (v4z.Count == 1)
                {
                    header->_vec4._z = v4z[0]._value;
                }
                else
                {
                    header->_vec4._z = 0;
                }
            }

            flags[8] = Vec3Flags.HasFlag(SCN0CameraVectorFlags.Unknown);
            if (v3x.Count > 1)
            {
                *((bint *)header->_vec3._x.Address) = (int)keyframeAddr - (int)header->_vec3._x.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v3x.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v3x.Count; i++)
                {
                    *addr++ = v3x[i];
                }
                keyframeAddr += 4 + v3x.Count * 12;
                flags[9]      = false;
            }
            else
            {
                flags[9] = true;
                if (v3x.Count == 1)
                {
                    header->_vec3._x = v3x[0]._value;
                }
                else
                {
                    header->_vec3._x = 0;
                }
            }
            if (v3y.Count > 1)
            {
                *((bint *)header->_vec3._y.Address) = (int)keyframeAddr - (int)header->_vec3._y.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v3y.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v3y.Count; i++)
                {
                    *addr++ = v3y[i];
                }
                keyframeAddr += 4 + v3y.Count * 12;
                flags[10]     = false;
            }
            else
            {
                flags[10] = true;
                if (v3y.Count == 1)
                {
                    header->_vec3._y = v3y[0]._value;
                }
                else
                {
                    header->_vec3._y = 0;
                }
            }
            if (v3z.Count > 1)
            {
                *((bint *)header->_vec3._z.Address) = (int)keyframeAddr - (int)header->_vec3._z.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v3z.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v3z.Count; i++)
                {
                    *addr++ = v3z[i];
                }
                keyframeAddr += 4 + v3z.Count * 12;
                flags[11]     = false;
            }
            else
            {
                flags[11] = true;
                if (v3z.Count == 1)
                {
                    header->_vec3._z = v3z[0]._value;
                }
                else
                {
                    header->_vec3._z = 0;
                }
            }

            flags[12] = Vec2Flags.HasFlag(SCN0CameraVectorFlags.Unknown);
            if (v2x.Count > 1)
            {
                *((bint *)header->_vec2._x.Address) = (int)keyframeAddr - (int)header->_vec2._x.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v2x.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v2x.Count; i++)
                {
                    *addr++ = v2x[i];
                }
                keyframeAddr += 4 + v2x.Count * 12;
                flags[13]     = false;
            }
            else
            {
                flags[13] = true;
                if (v2x.Count == 1)
                {
                    header->_vec2._x = v2x[0]._value;
                }
                else
                {
                    header->_vec2._x = 0;
                }
            }
            if (v2y.Count > 1)
            {
                *((bint *)header->_vec2._y.Address) = (int)keyframeAddr - (int)header->_vec2._y.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v2y.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v2y.Count; i++)
                {
                    *addr++ = v2y[i];
                }
                keyframeAddr += 4 + v2y.Count * 12;
                flags[14]     = false;
            }
            else
            {
                flags[14] = true;
                if (v2y.Count == 1)
                {
                    header->_vec2._y = v2y[0]._value;
                }
                else
                {
                    header->_vec2._y = 0;
                }
            }
            if (v2z.Count > 1)
            {
                *((bint *)header->_vec2._z.Address) = (int)keyframeAddr - (int)header->_vec2._z.Address;
                ((SCN0KeyframesHeader *)keyframeAddr)->_numFrames = (ushort)v2z.Count;
                SCN0KeyframeStruct *addr = ((SCN0KeyframesHeader *)keyframeAddr)->Data;
                for (int i = 0; i < v2z.Count; i++)
                {
                    *addr++ = v2z[i];
                }
                keyframeAddr += 4 + v2z.Count * 12;
                flags[15]     = false;
            }
            else
            {
                flags[15] = true;
                if (v2z.Count == 1)
                {
                    header->_vec2._z = v2z[0]._value;
                }
                else
                {
                    header->_vec1._z = 0;
                }
            }

            header->_flags1 = flags.data;
        }
Esempio n. 2
0
        //[Category("Camera Vector 1"), TypeConverter(typeof(Vector3StringConverter))]
        //public Vector3 Vec1 { get { return vec1; } set { vec1 = value; SignalPropertyChange(); } }
        //[Category("Camera Vector 2"), TypeConverter(typeof(Vector3StringConverter))]
        //public Vector3 Vec2 { get { return vec3; } set { vec3 = value; SignalPropertyChange(); } }
        //[Category("Camera Vector 3"), TypeConverter(typeof(Vector3StringConverter))]
        //public Vector3 Vec3 { get { return vec4; } set { vec4 = value; SignalPropertyChange(); } }
        //[Category("Camera Vector 4"), TypeConverter(typeof(Vector3StringConverter))]
        //public Vector3 Vec4 { get { return vec5; } set { vec5 = value; SignalPropertyChange(); } }

        protected override bool OnInitialize()
        {
            base.OnInitialize();

            _flags1 = Data->_flags1;
            _flags2 = Data->_flags2;

            vec1 = Data->_vec1;
            vec2 = Data->_camSettings;
            vec3 = Data->_vec2;
            vec4 = Data->_vec3;
            vec5 = Data->_vec4;

            v1x = new List <SCN0Keyframe>();
            v1y = new List <SCN0Keyframe>();
            v1z = new List <SCN0Keyframe>();
            v2x = new List <SCN0Keyframe>();
            v2y = new List <SCN0Keyframe>();
            v2z = new List <SCN0Keyframe>();
            v3x = new List <SCN0Keyframe>();
            v3y = new List <SCN0Keyframe>();
            v3z = new List <SCN0Keyframe>();
            v4x = new List <SCN0Keyframe>();
            v4y = new List <SCN0Keyframe>();
            v4z = new List <SCN0Keyframe>();

            if (Vec1Flags.HasFlag(SCN0CameraVectorFlags.FixedX))
            {
                v1x.Add(new Vector3(0, 0, Data->_vec1._x));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v1xKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v1x.Add(*addr++);
                    }
                }
            }
            if (Vec1Flags.HasFlag(SCN0CameraVectorFlags.FixedY))
            {
                v1y.Add(new Vector3(0, 0, Data->_vec1._y));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v1yKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v1y.Add(*addr++);
                    }
                }
            }
            if (Vec1Flags.HasFlag(SCN0CameraVectorFlags.FixedZ))
            {
                v1z.Add(new Vector3(0, 0, Data->_vec1._z));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v1zKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v1z.Add(*addr++);
                    }
                }
            }
            if (Vec2Flags.HasFlag(SCN0CameraVectorFlags.FixedX))
            {
                v2x.Add(new Vector3(0, 0, Data->_vec2._x));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v2xKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v2x.Add(*addr++);
                    }
                }
            }
            if (Vec2Flags.HasFlag(SCN0CameraVectorFlags.FixedY))
            {
                v2y.Add(new Vector3(0, 0, Data->_vec2._y));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v2yKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v2y.Add(*addr++);
                    }
                }
            }
            if (Vec2Flags.HasFlag(SCN0CameraVectorFlags.FixedZ))
            {
                v2z.Add(new Vector3(0, 0, Data->_vec2._z));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v2zKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v2z.Add(*addr++);
                    }
                }
            }
            if (Vec3Flags.HasFlag(SCN0CameraVectorFlags.FixedX))
            {
                v3x.Add(new Vector3(0, 0, Data->_vec3._x));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v3xKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v3x.Add(*addr++);
                    }
                }
            }
            if (Vec3Flags.HasFlag(SCN0CameraVectorFlags.FixedY))
            {
                v3y.Add(new Vector3(0, 0, Data->_vec3._y));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v3yKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v3y.Add(*addr++);
                    }
                }
            }
            if (Vec3Flags.HasFlag(SCN0CameraVectorFlags.FixedZ))
            {
                v3z.Add(new Vector3(0, 0, Data->_vec3._z));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v3zKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v3z.Add(*addr++);
                    }
                }
            }
            if (Vec4Flags.HasFlag(SCN0CameraVectorFlags.FixedX))
            {
                v4x.Add(new Vector3(0, 0, Data->_vec4._x));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v4xKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v4x.Add(*addr++);
                    }
                }
            }
            if (Vec4Flags.HasFlag(SCN0CameraVectorFlags.FixedZ)) //Z for Y?
            {
                v4y.Add(new Vector3(0, 0, Data->_vec4._y));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v4yKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v4y.Add(*addr++);
                    }
                }
            }
            if (Vec4Flags.HasFlag(SCN0CameraVectorFlags.FixedY)) //Y for Z?
            {
                v4z.Add(new Vector3(0, 0, Data->_vec4._z));
            }
            else
            {
                if (Name != "<null>")
                {
                    SCN0KeyframesHeader *keysHeader = Data->v4zKfs;
                    SCN0KeyframeStruct * addr       = keysHeader->Data;
                    for (int i = 0; i < keysHeader->_numFrames; i++)
                    {
                        v4z.Add(*addr++);
                    }
                }
            }
            return(false);
        }