private void sprayLine(Line line, Valve valve, int shots, double intervalSec) { valve.MoveToScaleLoc(); valve.SprayCycle((short)shots, (short)(intervalSec - valve.Prm.JtValvePrm.OnTime)); GlueManagerMgr.Instance.UpdateGlueRemainWeight((int)valve.Key, shots * line.Program.RuntimeSettings.SingleDropWeight); line.shortNum += shots; }