public void OnPausePress()
 {
     Time.timeScale = 0;
     this.mainMusic.Pause();
     isPaused = true;
     this.startResumeObj.SetActive(true);
     this.restartButton.interactable = true;
     ValuesManager.SaveScore();
     DisableEnableMenu(true);
 }
 private void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.CompareTag("Laser"))
     {
         if (!isDead)
         {
             this.mainAudioSrc.PlayOneShot(this.laserZapSound);
         }
         isDead = true;
         ValuesManager.SaveCoins();
         ValuesManager.SaveScore();
     }
     else if (collider.CompareTag("Coin"))
     {
         Destroy(collider.gameObject);
         this.mainAudioSrc.PlayOneShot(this.collectCoinSound);
         ValuesManager.AddCoin();
         this.ui.UpdateCoinsText();
     }
 }