public void ShowPreviewWater(int value, ValueModifier modifier) { if (null != m_elementaryPointsCounter) { m_elementaryPointsCounter.ShowPreviewWater(value, modifier); } }
public void PreviewActionPoints(int value, ValueModifier modifier) { if (null != m_actionPointCounter) { m_actionPointCounter.ShowPreview(value, modifier); } }
/// Decrements the health by the specified amount /// Returns true if the entity dies on hit public bool Hit(float damage) { float newHealth = this.health - damage; if (newHealth > 0) { // play sound effect if (ValueModifier.TryGetModifier(this).randomSounds) { SoundManager.i.SetPitch("Quack", Random.Range(0.75f, 0.9f)); SoundManager.i.PlayOnce("Quack"); SoundManager.i.SetPitch("Quack", 1); } else { SoundManager.i.PlayOnce(this.hurtSoundName); } // set health values this.health = newHealth; return(false); } else { health = 0; if (destroyOnDeath) { Destroy(gameObject); } return(true); } }
public static ValueModifier Default() { ValueModifier x = new ValueModifier(); x.SetDefaults(); return(x); }
public void AddModifier(ValueModifier m) { if (modifiers == null) modifiers = new List<ValueModifier> (); modifiers.Add (m); }
protected override void OnDelayedAttachAsMain(Character target) { int goalWeight = info.Kwmc.ShowWeightLevel().ToInt(); int diff = goalWeight - (int)targetKnockdownWeightStats.BakedFloatValue; weightModifier = targetKnockdownWeightStats.AddModifier(StatsModifierOperator.Addition, diff); }
public void PreviewReservePoints(int value, ValueModifier modifier) { if (null != m_reservePointCounter) { m_reservePointCounter.ShowPreview(value, modifier); } }
private void ModifyStats() { bool found; stats = targetStatsComponent.CharacterStats.FindStats(statsType, out found); if (found) { float value = CalculateValue(); ValueModifier valueModifier = stats.AddModifier(info.Smc.ShowStatsModifierOperator(), value); valueModifiers.Add(valueModifier); } for (int kIndex = 0; kIndex < info.Smc.extras.Count; kIndex++) { StatsModifierValue smv = info.Smc.extras[kIndex]; bool extraFound; Stats extraStats = targetStatsComponent.CharacterStats.FindStats(smv.ShowStatsType(), out extraFound); if (extraFound) { float extraValue = smv.statsModifierValue * powerScale; ValueModifier extraValueModifier = extraStats.AddModifier(smv.ShowOperator(), extraValue); if (extraValueModifiers.Count - 1 < kIndex) { extraValueModifiers.Add(new List <ValueModifier>()); } extraValueModifiers[kIndex].Add(extraValueModifier); } } }
private void ModifyMovementSpeed() { float finalPercentage = info.Msmc.percentage * powerScale; valueModifier = targetMovementComponent.ConfigData.speedStats.AddModifier( StatsModifierOperator.Percentage, finalPercentage ); }
public override void PopulateFromJson(JObject jsonObject) { base.PopulateFromJson(jsonObject); m_caracSelector = ICaracIdSelectorUtils.FromJsonProperty(jsonObject, "caracSelector"); m_modifier = (ValueModifier)Serialization.JsonTokenValue <int>(jsonObject, "modifier", 1); m_value = DynamicValue.FromJsonProperty(jsonObject, "value"); m_source = ISingleEntitySelectorUtils.FromJsonProperty(jsonObject, "source"); }
void Start() { // apply health modifier maxHealth *= Mathf.Max(ValueModifier.TryGetModifier(this).health, ValueModifier.MIN_VALUE); // initialize values health = maxHealth; }
public void AddModifier(ValueModifier m) { if (modifiers == null) { modifiers = new List <ValueModifier>(); } modifiers.Add(m); }
public void AddModifier(ValueModifier modifier) { if (_modifiers == null) { _modifiers = new List <ValueModifier>(); } _modifiers.Add(modifier); }
public static ValueModifier TryGetModifier(Component obj) { try { ValueModifier modifier = obj.GetComponentInParent <ModifierContainer>().modifier; return(modifier); } catch { return(ValueModifier.Default()); } }
public static void ResetState() { enemyModifier = ValueModifier.Default(); playerModifier = ValueModifier.Default(); arenaModifier = ValueModifier.Default(); score = 0; waveCounter = 1; }
protected override void OnDelayedAttachAsMain(Character target) { knockbackWeightValueModifier = knockbackWeightStats.AddModifier( StatsModifierOperator.Addition, -WeightLevelMethods.ConvertDeltaLevelToDeltaValue(info.Config.weightIncrement) ); knockdownWeightValueModifier = knockdownWeightStats.AddModifier( StatsModifierOperator.Addition, -WeightLevelMethods.ConvertDeltaLevelToDeltaValue(info.Config.weightIncrement) ); }
public override void PopulateFromJson(JObject jsonObject) { base.PopulateFromJson(jsonObject); m_counterType = (CaracId)Serialization.JsonTokenValue <int>(jsonObject, "counterType", 20); m_modifier = (ValueModifier)Serialization.JsonTokenValue <int>(jsonObject, "modifier", 1); m_value = DynamicValue.FromJsonProperty(jsonObject, "value"); m_source = ISingleEntitySelectorUtils.FromJsonProperty(jsonObject, "source"); m_canAddWithoutPriorSet = Serialization.JsonTokenValue <bool>(jsonObject, "canAddWithoutPriorSet", false); m_maximumValue = Serialization.JsonTokenValue <int?>(jsonObject, "maximumValue", (int?)null); }
public void ChangePopulation(ValueModifier modifier, int amt) { if (modifier == ValueModifier.Increase) { Debug.Log($"{modifier.ToString()} {amt}"); } else { // gamemaster variable - amt } }
void PickEnemyModifier() { // get modifier GameObject obj = enemyModifierOptions[Random.Range(0, enemyModifierOptions.Count)]; enemyModifier = obj.GetComponent <ModifierContainer>().modifier; // set sprite enemySlot.sprite = enemyModifier.icon; enemySlot.gameObject.SetActive(true); }
void PickPlayerModifier() { // get modifier GameObject obj = playerModifierOptions[Random.Range(0, playerModifierOptions.Count)]; playerModifier = obj.GetComponent <ModifierContainer>().modifier; // set sprite playerSlot.sprite = playerModifier.icon; playerSlot.gameObject.SetActive(true); }
void PickArenaModifier() { // get modifier GameObject obj = arenaModifierOptions[Random.Range(0, arenaModifierOptions.Count)]; arenaModifier = obj.GetComponent <ModifierContainer>().modifier; // set sprite arenaSlot.sprite = arenaModifier.icon; arenaSlot.gameObject.SetActive(true); }
public void AddModifier(ValueModifier vm) { if (vm == null) { return; } if (modifiers == null) { modifiers = new List<ValueModifier>(); } modifiers.Add(vm); }
public void MergeModifier(ValueModifier other) { if (other.speed > MIN_VALUE) { this.speed *= other.speed; } if (other.health > MIN_VALUE) { this.health *= other.health; } if (other.damage > MIN_VALUE) { this.damage *= other.damage; } if (other.scale > MIN_VALUE) { this.scale *= other.scale; } if (other.hats != null) { if (this.hats != null) { this.hats.AddRange(other.hats); } else { this.hats = other.hats; } } this.randomSounds = other.randomSounds; if (type == ModifierType.incremental) { if (other.leftWeapon != WeaponType.none) { this.leftWeapon = other.leftWeapon; } if (other.rightWeapon != WeaponType.none) { this.rightWeapon = other.rightWeapon; } } else if (type == ModifierType.temporary) { this.leftWeapon = other.leftWeapon; this.rightWeapon = other.rightWeapon; } this.arena = other.arena; }
protected override void OnDelayedAttachAsMain(Character target) { targetStatusModifierStats = targetStatsComponent.CharacterStats.FindStats(StatsType.StatusModifier); Stats targetShockDmgDownScaleStats = targetStatsComponent.CharacterStats.FindStats(StatsType.ShockDmgDownScale); Stats casterShockDmgUpScaleStats = casterStatsComponent.CharacterStats.FindStats(StatsType.ShockDmgUpScale); statusModifierValueModifier = targetStatusModifierStats.AddModifier( StatsModifierOperator.Addition, info.Smc.bonusDmg * (1 + targetShockDmgDownScaleStats.BakedFloatValue) * (1 + casterShockDmgUpScaleStats.BakedFloatValue) ); }
public IncreaseLyingDuration(UnpredictableDurationLifetime subLifetime, float duration, Entity targetEntity) { this.subLifetime = subLifetime; this.duration = duration; StatsComponent sc = targetEntity.GetComponent <StatsComponent>(); bool found; extraLying = sc.CharacterStats.FindStats(StatsType.ExtraLyingDuration, out found); if (found) { vm = extraLying.AddModifier(StatsModifierOperator.Addition, duration); } }
void LateUpdate() { // apply scale modifier ValueModifier modifier = GetComponentInParent <ModifierContainer>().modifier; float newScale = Mathf.Max(modifier.scale, ValueModifier.MIN_VALUE); if (scale != newScale) { _previousScale = scale; Vector3 currentScale = transform.localScale / scale; scale = newScale; transform.localScale = currentScale * scale; } }
public AddPlayerModifier(Player player, PlayerModifier modifierType, ValueModifier modifier) { if (player == null) { throw new ArgumentNullException("player"); } else if (modifier == null) { throw new ArgumentNullException("modifier"); } Player = player; ModifierType = modifierType; Modifier = modifier; }
public void Unstack() { ValueModifier valueModifier = valueModifiers[valueModifiers.Count - 1]; valueModifiers.Remove(valueModifier); stats.RemoveModifier(valueModifier); foreach (List <ValueModifier> childExtras in extraValueModifiers) { ValueModifier valueModifierOfExtra = childExtras[childExtras.Count - 1]; childExtras.Remove(valueModifierOfExtra); stats.RemoveModifier(valueModifierOfExtra); } DecreaseStackCount(); }
protected override void ThrottledUpdate() { WeaponType left = ValueModifier.TryGetModifier(this).leftWeapon; if (left != previousLeft) { previousLeft = left; SwitchWeapon(left, LeftHand); } WeaponType right = ValueModifier.TryGetModifier(this).rightWeapon; if (right != previousRight) { previousRight = right; SwitchWeapon(right, RightHand); } }
public void StackValue(Modifier newOne) { StatsInfo statsInfoFromNewOne = (StatsInfo)newOne.Cookies()[0]; ValueModifier valueModifier = stats.AddModifier( statsInfoFromNewOne.Smc.ShowStatsModifierOperator(), ((StatsModifier)newOne).CalculateValue() ); valueModifiers.Add(valueModifier); for (int kIndex = 0; kIndex < statsInfoFromNewOne.Smc.extras.Count; kIndex++) { StatsModifierValue extra = statsInfoFromNewOne.Smc.extras[kIndex]; ValueModifier extraModifier = stats.AddModifier( extra.ShowOperator(), extra.statsModifierValue * powerScale ); if (extraValueModifiers.Count - 1 < kIndex) { extraValueModifiers.Add(new List <ValueModifier>()); } extraValueModifiers[kIndex].Add(extraModifier); } }
protected override void OnDelayedAttachAsMain(Character target) { target.InterruptChannelingSkill(); targetAnimationComponent.Animation.PlayAnimation(info.Smc.startupAnim, 1, PlayMethod.Play, 0); targetAnimationComponent.Animation.JumpToFrame(info.Smc.jumpFrame); if (targetMovementComponent.ConfigData.isFallable) { float gravity = targetMovementComponent.Gravity; for (int kIndex = 0; kIndex < targetMovementComponent.MovementRequests.Count; kIndex++) { Request r = targetMovementComponent.MovementRequests[kIndex]; RequestType requestType = r.ShowRequestType(); if (requestType == RequestType.StationaryJump || requestType == RequestType.MovingJump) { gravity = ((StationaryJumpRequest)r).GroundingGravity; } } FallRequest fallRequest = new FallRequest( gravity, targetMovementComponent.Velocity.magnitude ); targetMovementComponent.AddMovementRequest(fallRequest); } targetStatusModifierStats = targetStatsComponent.CharacterStats.FindStats(StatsType.StatusModifier); Stats targetWakeDmgDownScaleStats = targetStatsComponent.CharacterStats.FindStats(StatsType.WakeDmgDownScale); Stats casterWakeDmgUpScaleStats = casterStatsComponent.CharacterStats.FindStats(StatsType.WakeDmgUpScale); statusModifierValueModifier = targetStatusModifierStats.AddModifier( StatsModifierOperator.Addition, info.Smc.bonusDmg * (1 + targetWakeDmgDownScaleStats.BakedFloatValue) * (1 + casterWakeDmgUpScaleStats.BakedFloatValue) ); }
private int Compare(ValueModifier x, ValueModifier y) { return(x.SortOrder.CompareTo(y.SortOrder)); }
int Compare(ValueModifier x, ValueModifier y) { return(x.sortOrder.CompareTo(y.sortOrder)); }
int Compare(ValueModifier x, ValueModifier y) { return x.sortOrder.CompareTo(y.sortOrder); }