public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj) { try { if (serverversion.Major > 0) { if (full) { IsComputer = communicator.ReceiveBool(); IsYou = communicator.ReceiveBool(); ValueHistory.ClientCommunication(serverversion, communicator, full, obj); } if (IsYou && !full) { communicator.SendString(Company); communicator.SendString(Name); } else { Company = communicator.ReceiveString(); Name = communicator.ReceiveString(); } Deposit.ClientCommunication(serverversion, communicator, full, obj); Capital = communicator.ReceiveDouble(); ValueHistory.AddHistory(Value); } return(this); } catch (System.Exception ex) { throw ex; } }
public void Play(MarketState marketstate, System.Random random) { try { if (IsComputer) { if (Deposit.Count > 0) { StockIndex lastindex = null; double lastpriceaverage = 0D; double savecapital = 0D; foreach (DepositContent content in Deposit.Values) { if (content.Stock.StockIndexes.Count > 0) { System.Collections.Generic.Dictionary <string, StockIndex> .Enumerator e = content.Stock.StockIndexes.GetEnumerator(); if (e.MoveNext()) { if (lastindex == null) { lastindex = e.Current.Value; lastpriceaverage = lastindex.PriceAverage; savecapital = (lastindex.PriceAverage * 15); } else if (e.Current.Value.Id != lastindex.Id) { lastindex = e.Current.Value; lastpriceaverage = lastindex.PriceAverage; savecapital = (lastindex.PriceAverage * 15); } // Handle computer players deposit. int buyprocentlow = 0, buyprocentmiddle = 0, buyprocenthigh = 0, maxbuyprepoch = MAX_BUY_PR_EPOCH, stockstobuy = 0; int sellprocentlow = 0, sellprocentmiddle = 0, sellprocenthigh = 0, maxsellprepoch = MAX_SELL_PR_EPOCH, stockstosell = 0; switch (marketstate.State) { case MarketStateType.Normal: buyprocentlow = 75; buyprocentmiddle = 85; buyprocenthigh = 95; sellprocentlow = 50; sellprocentmiddle = 70; sellprocenthigh = 90; break; case MarketStateType.Depression: buyprocentlow = 60; buyprocentmiddle = 70; buyprocenthigh = 80; sellprocentlow = 30; sellprocentmiddle = 50; sellprocenthigh = 70; break; case MarketStateType.Boom: buyprocentlow = 70; buyprocentmiddle = 80; buyprocenthigh = 90; sellprocentlow = 70; sellprocentmiddle = 80; sellprocenthigh = 90; break; default: buyprocentlow = 100; buyprocentmiddle = 100; buyprocenthigh = 100; sellprocentlow = 100; sellprocentmiddle = 100; sellprocenthigh = 100; break; } // Try to buy stocks. if (content.Stock.Price < content.Stock.MinPrice * 4 && content.Stock.Available > 0) { if (random.Next(100) > buyprocentlow / 1.75 && maxbuyprepoch > 0) { stockstobuy = MAX_STOCKS_TO_BUY; if (stockstobuy > content.Stock.Available) { stockstobuy = content.Stock.Available; } while (stockstobuy > 0 && content.Stock.CalculatePrice(stockstobuy) + content.Stock.CalculateBrokerage(marketstate, stockstobuy) > Capital - savecapital) { stockstobuy = (int)System.Math.Floor((double)(stockstobuy / 10)); } if (stockstobuy > 5) { content.Buy(marketstate, random.Next(stockstobuy)); maxbuyprepoch -= 1; } else if (stockstobuy > 0) { content.Buy(marketstate, stockstobuy); maxbuyprepoch -= 1; } } } else if (content.Stock.Price < lastpriceaverage / 8 && (content.LastSellPrice == 0 || content.Stock.Price < content.LastSellPrice || content.Stock.Price > content.LastSellPrice * 1.5) && content.Stock.Available > 0) { // Try to buy stocks. if (random.Next(100) > buyprocentlow && maxbuyprepoch > 0) { stockstobuy = MAX_STOCKS_TO_BUY; if (stockstobuy > content.Stock.Available) { stockstobuy = content.Stock.Available; } while (stockstobuy > 0 && content.Stock.CalculatePrice(stockstobuy) + content.Stock.CalculateBrokerage(marketstate, stockstobuy) > Capital - savecapital) { stockstobuy = (int)System.Math.Floor((double)(stockstobuy / 10)); } if (stockstobuy > 5) { content.Buy(marketstate, random.Next(stockstobuy)); maxbuyprepoch -= 1; } else if (stockstobuy > 0) { content.Buy(marketstate, stockstobuy); maxbuyprepoch -= 1; } } } else if (content.Stock.Price < lastpriceaverage / 4 && (content.LastSellPrice == 0 || content.Stock.Price < content.LastSellPrice || content.Stock.Price > content.LastSellPrice * 1.5) && content.Stock.Available > 0) { // Try to buy stocks. if (random.Next(100) > buyprocentmiddle && maxbuyprepoch > 0) { stockstobuy = MAX_STOCKS_TO_BUY; if (stockstobuy > content.Stock.Available) { stockstobuy = content.Stock.Available; } while (stockstobuy > 0 && content.Stock.CalculatePrice(stockstobuy) + content.Stock.CalculateBrokerage(marketstate, stockstobuy) > Capital - savecapital) { stockstobuy = (int)System.Math.Floor((double)(stockstobuy / 10)); } if (stockstobuy >= 10) { stockstobuy = stockstobuy / 2; if (stockstobuy > 5) { content.Buy(marketstate, random.Next(stockstobuy)); maxbuyprepoch -= 1; } else if (stockstobuy > 0) { content.Buy(marketstate, stockstobuy); maxbuyprepoch -= 1; } } } } else if (content.Stock.Price < lastpriceaverage && (content.LastSellPrice == 0 || content.Stock.Price < content.LastSellPrice || content.Stock.Price > content.LastSellPrice * 1.5) && content.Stock.Available > 0) { // Try to buy stocks. if (random.Next(100) > buyprocenthigh && maxbuyprepoch > 0) { stockstobuy = MAX_STOCKS_TO_BUY; if (stockstobuy > content.Stock.Available) { stockstobuy = content.Stock.Available; } while (stockstobuy > 0 && content.Stock.CalculatePrice(stockstobuy) + content.Stock.CalculateBrokerage(marketstate, stockstobuy) > Capital - savecapital) { stockstobuy = (int)System.Math.Floor((double)(stockstobuy / 10)); } if (stockstobuy >= 20) { stockstobuy = stockstobuy / 4; if (stockstobuy > 5) { content.Buy(marketstate, random.Next(stockstobuy)); maxbuyprepoch -= 1; } else if (stockstobuy > 0) { content.Buy(marketstate, stockstobuy); maxbuyprepoch -= 1; } } } } // Try to sell stocks. if (marketstate.State == MarketStateType.Depression && content.Stock.Price < content.LastBuyPrice / 4 && content.LastBuyPrice > content.Stock.MinPrice * 50) { // No profit expected. stockstosell = content.Count; if (stockstosell > 5) { content.Sell(marketstate, random.Next(stockstosell)); maxsellprepoch -= 1; } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } else if (content.Count > 0 && content.Stock.Price > content.LastBuyPrice * 2 && content.Stock.Price > content.Stock.MinPrice * 5) { // Try to sell stocks. if (random.Next(100) > sellprocentlow && maxsellprepoch > 0) { stockstosell = content.Count; if (stockstosell > 5) { content.Sell(marketstate, random.Next(stockstosell)); maxsellprepoch -= 1; } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } } else if (content.Count > 0 && content.Stock.Price > content.LastBuyPrice * 1.5 && content.Stock.Price > content.Stock.MinPrice * 5) { // Try to sell stocks. if (random.Next(100) > sellprocentmiddle && maxsellprepoch > 0) { stockstosell = content.Count; if (stockstosell >= 10) { stockstosell = stockstosell / 2; if (stockstosell > 5) { content.Sell(marketstate, random.Next(stockstosell)); maxsellprepoch -= 1; } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } } else if (content.Count > 0 && content.Stock.Price > content.LastBuyPrice * 1.25 && content.Stock.Price > content.Stock.MinPrice * 5) { // Try to sell stocks. if (random.Next(100) > sellprocenthigh && maxsellprepoch > 0) { stockstosell = content.Count; if (stockstosell >= 20) { stockstosell = stockstosell / 4; if (stockstosell > 5) { content.Sell(marketstate, random.Next(stockstosell)); maxsellprepoch -= 1; } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } else { content.Sell(marketstate, stockstosell); maxsellprepoch -= 1; } } } } } } } } ValueHistory.AddHistory(Value); } catch (System.Exception ex) { throw ex; } }