public void AddStatBuildsToCorrectResultIfBuffActive()
        {
            var expectedStat   = "stat";
            var expectedValue  = (NodeValue?)3;
            var statBuilder    = StatBuilderUtils.FromIdentity(StatFactory, expectedStat, null);
            var valueBuilder   = new ValueBuilderImpl(2);
            var activeStat     = new Stat("test.Active");
            var buffActiveStat = new Stat("test.BuffActive");
            var buffSourceStat = new Stat("test.BuffSourceIs(Enemy)");
            var effectStat     = new Stat($"test.EffectOn({default(Entity)})", Entity.Enemy);
            var context        = Mock.Of <IValueCalculationContext>(c =>
                                                                    c.GetValue(activeStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)true &&
                                                                    c.GetValue(buffActiveStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)true &&
                                                                    c.GetValue(buffSourceStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)true &&
                                                                    c.GetValue(effectStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)1.5);
            var sut = CreateSut();

            var addStat = sut.AddStat(statBuilder);

            var(stats, _, valueConverter) = addStat.BuildToSingleResult();
            var actualStat  = stats.Single().Identity;
            var actualValue = valueConverter(valueBuilder).Build().Calculate(context);

            Assert.AreEqual(expectedStat, actualStat);
            Assert.AreEqual(expectedValue, actualValue);
        }
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        public void FromMinAndMaxReturnsCorrectResult(double?min, double?max)
        {
            var expected   = min.HasValue && max.HasValue ? new NodeValue(min.Value, max.Value) : (NodeValue?)null;
            var minBuilder = new ValueBuilderImpl(min);
            var maxBuilder = new ValueBuilderImpl(max);
            var sut        = CreateSut();

            var actual = sut.FromMinAndMax(minBuilder, maxBuilder).Build().Calculate(null);

            Assert.AreEqual(expected, actual);
        }
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        public void InPastXSecondsBuildsToCorrectResultIfLastOccurenceIsNull()
        {
            var secondsValue      = new ValueBuilderImpl(5);
            var lastOccurenceStat = new Stat("test.LastOccurrence");
            var context           = Mock.Of <IValueCalculationContext>(c =>
                                                                       c.GetValue(lastOccurenceStat, NodeType.Total, PathDefinition.MainPath) == null);
            var sut = CreateSut();

            var result = sut.InPastXSeconds(secondsValue).Build();
            var actual = result.Value.Calculate(context);

            Assert.IsFalse(actual.IsTrue());
        }
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        public ValueBuilder Count(Func <TBuilder, IConditionBuilder> predicate)
        {
            var conditions   = this.Select(predicate).ToList();
            var valueBuilder = new ValueBuilderImpl(
                ps => Build(ps, conditions),
                c => ((IBuilderCollection <TBuilder>)Resolve(c)).Count(predicate));

            return(new ValueBuilder(valueBuilder));

            IValue Build(BuildParameters parameters, IEnumerable <IConditionBuilder> cs)
            {
                var builtConditions = cs.Select(c => BuildConditionToValue(c, parameters)).ToList();

                return(new CountingValue(builtConditions));
            }
        }
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        public void InPastXSecondsBuildsToCorrectResult(int seconds)
        {
            var lastOccurence     = 3;
            var expected          = lastOccurence <= seconds;
            var secondsValue      = new ValueBuilderImpl(seconds);
            var lastOccurenceStat = new Stat("test.LastOccurrence");
            var context           = Mock.Of <IValueCalculationContext>(c =>
                                                                       c.GetValue(lastOccurenceStat, NodeType.Total, PathDefinition.MainPath) == new NodeValue(lastOccurence));
            var sut = CreateSut();

            var result = sut.InPastXSeconds(secondsValue).Build();

            Assert.IsFalse(result.HasStatConverter);
            Assert.IsTrue(result.HasValue);
            var actual = result.Value.Calculate(context);

            Assert.AreEqual(expected, actual.IsTrue());
        }
Esempio n. 6
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        public void WithSpellSkillsBuildsToCorrectValueConverters()
        {
            var valueBuilder    = new ValueBuilderImpl(10);
            var statFactory     = new StatFactory();
            var spellDamageStat =
                statFactory.ConcretizeDamage(new Stat("test"), new SkillDamageSpecification(DamageSource.Spell));
            var context = Mock.Of <IValueCalculationContext>(c =>
                                                             c.GetValue(statFactory.ApplyModifiersToSkillDamage(spellDamageStat, DamageSource.Attack, default),
                                                                        NodeType.Total, PathDefinition.MainPath) == new NodeValue(50) &&
                                                             c.GetValue(statFactory.ApplyModifiersToSkillDamage(spellDamageStat, DamageSource.Secondary, default),
                                                                        NodeType.Total, PathDefinition.MainPath) == new NodeValue(20) &&
                                                             c.GetValue(statFactory.ApplyModifiersToSkillDamage(spellDamageStat, DamageSource.OverTime, default),
                                                                        NodeType.Total, PathDefinition.MainPath) == null &&
                                                             c.GetValue(statFactory.ApplyModifiersToAilmentDamage(spellDamageStat, default),
                                                                        NodeType.Total, PathDefinition.MainPath) == new NodeValue(10));
            var sut = CreateSut();

            var values = sut.WithSkills(DamageSource.Spell)
                         .Build(default)
        public void AddStatBuildsToCorrectResult(bool effectActive)
        {
            var expectedStat  = "stat";
            var expectedValue = effectActive ? (NodeValue?)2 : null;
            var statBuilder   = StatBuilderUtils.FromIdentity(new StatFactory(), expectedStat, null);
            var valueBuilder  = new ValueBuilderImpl(2);
            var activeStat    = new Stat("test.Active");
            var context       = Mock.Of <IValueCalculationContext>(c =>
                                                                   c.GetValue(activeStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)effectActive);
            var sut = CreateSut();

            var addedStat = sut.AddStat(statBuilder);

            var(stats, _, valueConverter) = addedStat.BuildToSingleResult();
            var actualStat  = stats.Single().Identity;
            var actualValue = valueConverter(valueBuilder).Build().Calculate(context);

            Assert.AreEqual(expectedStat, actualStat);
            Assert.AreEqual(expectedValue, actualValue);
        }
        public void AddStatBuildsToCorrectResultIfNotAsBuffActive()
        {
            var expectedStat   = "stat";
            var expectedValue  = (NodeValue?)2;
            var statBuilder    = StatBuilderUtils.FromIdentity(StatFactory, expectedStat, typeof(double));
            var valueBuilder   = new ValueBuilderImpl(2);
            var activeStat     = new Stat("test.Active");
            var buffActiveStat = new Stat("test.BuffActive");
            var context        = Mock.Of <IValueCalculationContext>(c =>
                                                                    c.GetValue(activeStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)true &&
                                                                    c.GetValue(buffActiveStat, NodeType.Total, PathDefinition.MainPath) == (NodeValue?)false);
            var sut = CreateSut();

            var addStat = sut.AddStat(statBuilder);

            var(stats, _, valueConverter) = addStat.BuildToSingleResult();
            var actualStat  = stats.Single().Identity;
            var actualValue = valueConverter(valueBuilder).Build().Calculate(context);

            Assert.AreEqual(expectedStat, actualStat);
            Assert.AreEqual(expectedValue, actualValue);
        }
        public IEnumerable <StatBuilderResult> Build(BuildParameters parameters)
        {
            var results  = new List <StatBuilderResult>();
            var entities = _entity.Build(parameters.ModifierSourceEntity);

            foreach (var entity in entities)
            {
                var resultsForEntity = _inner.WithEntity(new EntityBuilder(entity))
                                       .Build(parameters)
                                       .Select(r
                                               => new StatBuilderResult(r.Stats, r.ModifierSource, r.ValueConverter.AndThen(ConvertValue)));
                results.AddRange(resultsForEntity);

                IValueBuilder ConvertValue(IValueBuilder left)
                {
                    var right = new ValueBuilderImpl(_buildValue(parameters, entity));

                    return(_combineValues(left, right));
                }
            }
            return(results);
        }