public override void OnInspectorGUI() { DrawDefaultInspector(); VVisFixPointsSQLite script = (VVisFixPointsSQLite)target; //if (GUILayout.Button("Load points from SQLite DB")) //{ // script.AddPointsFromDB(); //} //if (GUILayout.Button("Delete points from map")) //{ // script.DeletePoints(); //} }
/// <summary> /// Awake method. /// </summary> void Awake() { vVisData = FindObjectOfType <VVisDataTable>(); vVisSQLite = FindObjectOfType <VVisDataSQLite>(); vVisUICtrl = FindObjectOfType <VVisUIController>(); vVisFixPoints = FindObjectOfType <VVisFixPointsSQLite>(); multitouch = FindObjectOfType <MultitouchController>(); loggerAssembly = FindObjectOfType <LoggerAssembly>(); lines = GameObject.FindGameObjectsWithTag("Line"); roadDictionary = new Dictionary <string, GameObject>(); queryRoadSelection = new List <GameObject>(); playerRoadSelection = new List <GameObject>(); }