Esempio n. 1
0
        /**
         * Get cubemap forward up for a given face.
         */
        public static void GetForwardUp(Direction axis, out Vector3D forward, out Vector3D up)
        {
            forward = Base6Directions.Directions[(int)axis];

            up = Base6Directions.Directions[(int)Base6Directions.GetPerpendicular(axis)];
        }
Esempio n. 2
0
 void IMySlimBlock.InitOrientation(VRageMath.Base6Directions.Direction Forward, VRageMath.Base6Directions.Direction Up)
 {
     InitOrientation(Forward, Up);
 }
        /**
         * Get cubemap forward up for a given face.
         */
        public static void GetForwardUp(Direction axis, out Vector3D forward, out Vector3D up)
        {
            forward = Base6Directions.Directions[(int)axis];

            up = Base6Directions.Directions[(int)Base6Directions.GetPerpendicular(axis)];
        }