Esempio n. 1
0
        public static void Destroy(UnityObject o, float t = 0f, bool withUndo = false)
        {
            if (Application.isPlaying)
            {
                UnityObject.Destroy(o, t);
            }
#if UNITY_EDITOR
            else
            {
                if (Mathf.Approximately(t, 0f))
                {
                    if (withUndo)
                    {
                        Undo.DestroyObjectImmediate(o);
                    }
                    else
                    {
                        UnityObject.DestroyImmediate(o);
                    }
                }
                else
                {
                    VRView.StartCoroutine(DestroyInSeconds(o, t));
                }
            }
#endif
        }
Esempio n. 2
0
 public static void ShowEditorVR()
 {
     VRView.GetWindow <VRView>("EditorVR", true);
 }