void Start() { if (teleporter == null) { teleporter = GetComponent <VRTeleporter>(); } }
// Use this for initialization void Start() { player = GetComponent <NVRPlayer>(); startingPosition = player.transform.position; //Init teleporter teleporter = secondaryHand.teleporter; primaryHand.teleporter.gameObject.SetActive(false); //Init terraformer terraformController = primaryHand.terraformController; secondaryHand.terraformController.gameObject.SetActive(false); }
// Use this for initialization void Start() { teleporter = gameObject.GetComponentInChildren <VRTeleporter>(); teleporter.ToggleDisplay(true); StartCoroutine(PostScores()); }