private void DoGripPressed(object sender, ControllerInteractionEventArgs e) { tooltips.ToggleTips(true, VRTK_ControllerTooltips.TooltipButtons.GripTooltip); highligher.HighlightElement(SDK_BaseController.ControllerElements.GripLeft, highlightColor, highlightTimer); highligher.HighlightElement(SDK_BaseController.ControllerElements.GripRight, highlightColor, highlightTimer); VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(events.gameObject), dimOpacity); }
private void DoTouchpadReleased(object sender, ControllerInteractionEventArgs e) { tooltips.ToggleTips(false, VRTK_ControllerTooltips.TooltipButtons.TouchpadTooltip); highligher.UnhighlightElement(SDK_BaseController.ControllerElements.Touchpad); if (!events.AnyButtonPressed()) { VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(events.gameObject), defaultOpacity); } }
public override void StopReaction(object o, EventArgs e) { if (controllerModel != null) { VRTK_ObjectAppearance.SetRendererVisible(controllerModel); } controllerModel = null; }
// Token: 0x06001E25 RID: 7717 RVA: 0x00098F68 File Offset: 0x00097168 private void DoButtonOneReleased(object sender, ControllerInteractionEventArgs e) { this.tooltips.ToggleTips(false, VRTK_ControllerTooltips.TooltipButtons.ButtonOneTooltip); this.highligher.UnhighlightElement(SDK_BaseController.ControllerElements.ButtonOne); if (!this.events.AnyButtonPressed()) { VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(this.events.gameObject), this.defaultOpacity, 0f); } }
private void DoTriggerPressed(object sender, ControllerInteractionEventArgs e) { tooltips.ToggleTips(true, VRTK_ControllerTooltips.TooltipButtons.TriggerTooltip); highligher.HighlightElement(SDK_BaseController.ControllerElements.Trigger, highlightColor, (pulseTriggerHighlightColor ? pulseTimer : highlightTimer)); if (pulseTriggerHighlightColor) { InvokeRepeating("PulseTrigger", pulseTimer, pulseTimer); } VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(events.gameObject), dimOpacity); }
void MakeItSo() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if (go == null) { return; } VRTK_ObjectAppearance.SetOpacity(go, setControllerAlpha.Value, transitionDuration.Value); }
void MakeItSo() { var go = Fsm.GetOwnerDefaultTarget(controllerGameObject); if (go == null) { return; } VRTK_ObjectAppearance.ToggleRenderer(toggleController.Value, go, null); }
private void DoTriggerReleased(object sender, ControllerInteractionEventArgs e) { //tooltips.ToggleTips(false, VRTK_ControllerTooltips.TooltipButtons.TriggerTooltip); highligher.UnhighlightElement(SDK_BaseController.ControllerElements.Trigger); if (pulseTriggerHighlightColor) { CancelInvoke("PulseTrigger"); } if (!events.AnyButtonPressed()) { VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(events.gameObject), defaultOpacity); } }
public override void StartReaction(object o, EventArgs e) { // See if this is directly an InteractableObject event InteractableObjectEventArgs interactableArgs = e as InteractableObjectEventArgs; if (interactableArgs != null) { controllerModel = VRTK_DeviceFinder.GetModelAliasController(interactableArgs.interactingObject); } else { controllerModel = GetControllerModelFromEvent(e); } if (controllerModel != null) { VRTK_ObjectAppearance.SetRendererHidden(controllerModel); } }
void highlight() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if (go == null) { return; } if (enableHighlight.Value) { VRTK_ObjectAppearance.HighlightObject(go, color.Value, fadeDuration.Value); } else { VRTK_ObjectAppearance.UnhighlightObject(go); } }
/// <summary> /// 手柄透明 /// </summary> /// <param name="transparence">透明度</param> public void ControllerSetTransparence(float transparence) { Transform e = highlighter.GetElementTransform(highlighter.GetPathForControllerElement(SDK_BaseController.ControllerElements.Body)); if (transparence == 1 && BodyInitMaterial) { Material m = e.gameObject.GetComponent <MeshRenderer>().material; m = BodyInitMaterial; m.SetFloat("_Mode", 0); m.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); m.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero); m.SetInt("_ZWrite", 1); m.DisableKeyword("_ALPHATEST_ON"); m.DisableKeyword("_ALPHABLEND_ON"); m.DisableKeyword("_ALPHAPREMULTIPLY_ON"); m.renderQueue = -1; return; } BodyInitMaterial = e.gameObject.GetComponent <MeshRenderer>().material; VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(gameObject), transparence); }
/// <summary> /// 显示控制器 /// </summary> public void ControllerVisible() { VRTK_ObjectAppearance.SetRendererVisible(VRTK_DeviceFinder.GetModelAliasController(gameObject)); }
// Update is called once per frame void Update() { // set up left controller highlight if (!StaticData.getShowScissor()) { string leftPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/Model"; // if(leftHighlighter == null) { // leftHighlighter = GameObject.Find(leftPath).GetComponent<VRTK_ControllerHighlighter>(); // } // set up left highlighter // leftHighlighter.HighlightElement(SDK_BaseController.ControllerElements.GripLeft, Color.yellow, 0.0f); // leftHighlighter.HighlightElement(SDK_BaseController.ControllerElements.GripRight, Color.yellow, 0.0f); // leftHighlighter.highlightGrip = Color.yellow; // draw grip button to yellow StaticData.setActiveBtn(leftPath + "/lgrip", "on"); StaticData.setActiveBtn(leftPath + "/rgrip", "on"); // GameObject drawLeftGrip = GameObject.Find(leftPath + "/lgrip"); // GameObject drawRightGrip = GameObject.Find(leftPath + "/rgrip"); // if(drawLeftGrip.GetComponent<MeshRenderer>() != null) { // MeshRenderer leftGrip = drawLeftGrip.GetComponent<MeshRenderer>(); // Material[] m = leftGrip.materials; // m[0] = Resources.Load("activeBtn") as Material; // leftGrip.materials = m; // } // if(drawRightGrip.GetComponent<MeshRenderer>() != null) { // MeshRenderer rightGrip = drawRightGrip.GetComponent<MeshRenderer>(); // Material[] m = rightGrip.materials; // m[0] = Resources.Load("activeBtn") as Material; // rightGrip.materials = m; // } VRTK_ObjectAppearance.SetOpacity(GameObject.Find(leftPath), 0.8f); } if (StaticData.getShowScissor() && !StaticData.isTapeAttachLeftHand()) { string leftPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/Model"; string rightPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (right)/Model"; if (rightHighlighter == null) { rightHighlighter = GameObject.Find(rightPath).GetComponent <VRTK_ControllerHighlighter>(); } // clear left controller hint // leftHighlighter.UnhighlightController(); // leftHighlighter.highlightGrip = Color.clear; // clear grip button color StaticData.setActiveBtn(leftPath + "/lgrip", "off"); StaticData.setActiveBtn(leftPath + "/rgrip", "off"); // GameObject drawLeftGrip = GameObject.Find(leftPath + "/lgrip"); // GameObject drawRightGrip = GameObject.Find(leftPath + "/rgrip"); // if(drawLeftGrip.GetComponent<MeshRenderer>() != null) { // MeshRenderer leftGrip = drawLeftGrip.GetComponent<MeshRenderer>(); // Material[] m = leftGrip.materials; // m[0] = Resources.Load("Standard") as Material; // leftGrip.materials = m; // } // if(drawRightGrip.GetComponent<MeshRenderer>() != null) { // MeshRenderer rightGrip = drawRightGrip.GetComponent<MeshRenderer>(); // Material[] m = rightGrip.materials; // m[0] = Resources.Load("Standard") as Material; // rightGrip.materials = m; // } VRTK_ObjectAppearance.SetOpacity(GameObject.Find(leftPath), 1.0f); // set up right controller hint // rightHighlighter.HighlightElement(SDK_BaseController.ControllerElements.Trigger, Color.yellow, 0.0f); // rightHighlighter.highlightTrigger = Color.yellow; // draw right trigger yellow StaticData.setActiveBtn(rightPath + "/trigger", "on"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(rightPath), 0.8f); } // check if cut tape is not attached to the left hand if (StaticData.getIsCut() && StaticData.getShowScissor() && !StaticData.isTapeAttachLeftHand()) { obiTape.SetActive(true); Transform cloth = GameObject.Find("/TapeController/clothPart").transform; obiTape.transform.position = this.transform.position - new Vector3(0.0f, cloth.lossyScale.y / 2, 0.0f); // Debug.Log("scale: " + obiTape.transform.lossyScale.y); // set up position GameObject leftHandler = GameObject.Find("/TapeController/clothPart/left_hand"); GameObject leftController = GameObject.Find("[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/LeftController"); leftHandler.transform.SetParent(leftController.transform); leftHandler.transform.localPosition = new Vector3(0.0f, 0.0f, 0.1f); leftHandler.transform.localRotation = Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f)); // set up left hand animation setHandHolded("[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/LeftController/VRTK_BasicHand/LeftHand"); StaticData.setTapeAttachLeftHand(true); } if (StaticData.isTapeAttachLeftHand() && !StaticData.isTapeAttachBothHands()) { // let tape moves followed left hand GameObject leftController = VRTK_DeviceFinder.GetControllerLeftHand(); Transform cloth = GameObject.Find("/TapeController/clothPart").transform; obiTape.transform.position = this.transform.position - new Vector3(0.0f, cloth.lossyScale.y * 0.3f, 0.0f); GameObject rightController = VRTK_DeviceFinder.GetControllerRightHand(); GameObject rightHandler = GameObject.Find("/TapeController/clothPart/right_hand"); // touch and grab the right side of the tape if (rightHandler != null && rightHandler.GetComponent <VRTK_InteractableObject>().IsUsing()) { rightHandler.transform.SetParent(GameObject.Find("RightController").transform); rightHandler.transform.localPosition = new Vector3(0.0f, 0.0f, 0.1f); rightHandler.transform.localRotation = Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f)); // hide the rectangular prism rightHandler.GetComponent <MeshRenderer>().enabled = false; // set up right hand animation setHandHolded("[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (right)/RightController/VRTK_BasicHand/RightHand"); StaticData.setTapeAttachBothHands(true); } } }
// Token: 0x06001E26 RID: 7718 RVA: 0x00098FBC File Offset: 0x000971BC private void DoButtonTwoPressed(object sender, ControllerInteractionEventArgs e) { this.tooltips.ToggleTips(true, VRTK_ControllerTooltips.TooltipButtons.ButtonTwoTooltip); this.highligher.HighlightElement(SDK_BaseController.ControllerElements.ButtonTwo, this.highlightColor, this.highlightTimer); VRTK_ObjectAppearance.SetOpacity(VRTK_DeviceFinder.GetModelAliasController(this.events.gameObject), this.dimOpacity, 0f); }
public void setControllerHighlight(CurState state) { string leftPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/Model"; string rightPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (right)/Model"; if (leftHighlighter == null) { leftHighlighter = GameObject.Find(leftPath).GetComponent <VRTK_ControllerHighlighter>(); } if (rightHighlighter == null) { rightHighlighter = GameObject.Find(rightPath).GetComponent <VRTK_ControllerHighlighter>(); } switch (state) { case (CurState.singleAttach): // rightHighlighter.UnhighlightController(); // rightHighlighter.highlightTrigger = Color.clear; // rightHighlighter.HighlightElement(SDK_BaseController.ControllerElements.GripLeft, Color.yellow, 0.0f); // rightHighlighter.HighlightElement(SDK_BaseController.ControllerElements.GripRight, Color.yellow, 0.0f); // rightHighlighter.highlightGrip = Color.yellow; StaticData.setActiveBtn(rightPath + "/trigger", "off"); StaticData.setActiveBtn(rightPath + "/lgrip", "on"); StaticData.setActiveBtn(rightPath + "/rgrip", "on"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(rightPath), 0.8f); break; case (CurState.leftStep): // clear right highlighter // rightHighlighter.UnhighlightController(); // rightHighlighter.highlightGrip = Color.clear; StaticData.setActiveBtn(rightPath + "/lgrip", "off"); StaticData.setActiveBtn(rightPath + "/rgrip", "off"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(rightPath), 1.0f); // set up left highlighter // leftHighlighter.HighlightElement(SDK_BaseController.ControllerElements.Trigger, Color.yellow, 0.0f); // leftHighlighter.highlightTrigger = Color.yellow; StaticData.setActiveBtn(leftPath + "/trigger", "on"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(leftPath), 0.8f); break; case (CurState.rightStep): // clear left highlighter // leftHighlighter.UnhighlightController(); // leftHighlighter.highlightTrigger = Color.clear; StaticData.setActiveBtn(leftPath + "/trigger", "off"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(leftPath), 1.0f); // set up right highlighter // rightHighlighter.HighlightElement(SDK_BaseController.ControllerElements.Trigger, Color.yellow, 0.0f); // rightHighlighter.highlightTrigger = Color.yellow; StaticData.setActiveBtn(rightPath + "/trigger", "on"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(rightPath), 0.8f); break; case (CurState.finished): // finish taping // rightHighlighter.UnhighlightController(); // rightHighlighter.highlightTrigger = Color.clear; StaticData.setActiveBtn(rightPath + "/trigger", "off"); VRTK_ObjectAppearance.SetOpacity(GameObject.Find(rightPath), 1.0f); break; } }