Esempio n. 1
0
        IEnumerator Start()
        {
            vrRig.SetActive(!IsVRSimulated);
            vrSimulatorRig.SetActive(IsVRSimulated);

            yield return(null);

            bodyModel = GetComponentInChildren <VRBodyModel>();

            VRInteraction.VRInput[] vrInputs = GetComponentsInChildren <VRInteraction.VRInput>();

            for (int i = 0; i < 2; i++)
            {
                if (vrInputs[i].IsLeftHand)
                {
                    leftController = vrInputs[i];
                }
                else
                {
                    rightController = vrInputs[i];
                }
            }

            SetParent(aliasBody.transform, bodyModel.transform);
            SetParent(aliasHandR.transform, rightController.transform);
            SetParent(aliasHandL.transform, leftController.transform);

            aliasHandR.VRInput = rightController;
            aliasHandL.VRInput = leftController;

            yield return(null);

            IsReady = true;
        }
Esempio n. 2
0
        private static void SetupTeleporter(VRTeleporter teleporter, VRInteraction.VRInput controller)
        {
            teleporter.BodyModel = Body;

            teleporter.VRInput      = controller;
            teleporter.VRInteractor = controller.VRInteractor;

            SetParent(teleporter.transform, teleporter.VRInteractor?.AttachTransform);
        }