private static void Test() { var vram = new VRAM(); for (var i = 0; i < 32; i++) { for (var j = 0; j < 64; j++) { vram.setPixel(j, i, 1); } } vram._outputToConsole(); }
protected void disposeOldVRAM() { VRAM.Dispose(); VRAM = null; }
public void ClearVRAM() { VRAM.Clear(); }