Esempio n. 1
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        public void TestRemoveFramesBefore()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);

            value.AddStepFrame(actor.StartTime, 0);

            Assert.Throws <ArgumentException>(() => value.RemoveFramesBefore(1));

            value.AddStepFrame(10, 5.1f);
            value.Interpolate(5);
            value.RemoveFramesBefore(4);
            Assert.AreEqual(0, value.GetValue(4));
            Assert.AreEqual(0, value.GetValue(5));
            Assert.AreEqual(0, value.GetValue(9));
            Assert.AreEqual(5.1f, value.GetValue(10));
            Assert.AreEqual(5.1f, value.GetValue(11));

            value.AddLinearFrame(20, 15.1f);
            value.Interpolate(12);
            value.RemoveFramesBefore(11);
            Assert.AreEqual(7.1f, value.GetValue(11));
            Assert.AreEqual(7.1f, value.GetValue(12));
            Assert.AreEqual(8.1f, value.GetValue(13));
            Assert.AreEqual(14.1f, value.GetValue(19));
            Assert.AreEqual(15.1f, value.GetValue(20));
        }
Esempio n. 2
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        protected Variable <float> AddFloat(Actor actor, int id)
        {
            var variable = new VFloat(actor, id);

            actor.AddVariable(variable);
            return(variable);
        }
Esempio n. 3
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        public void TestAddFrames()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);

            value.AddStepFrame(actor.StartTime, -10.5f);

            Assert.Throws <ArgumentException>(() => value.GetValue(-1));
            Assert.AreEqual(-10.5f, value.GetValue(0));
            Assert.AreEqual(-10.5f, value.GetValue(1));

            value.AddStepFrame(10, 5.6f);
            Assert.AreEqual(-10.5f, value.GetValue(0));
            Assert.AreEqual(-10.5f, value.GetValue(9));
            Assert.AreEqual(5.6f, value.GetValue(10));
            Assert.AreEqual(5.6f, value.GetValue(11));

            value.AddLinearFrame(20, 15.6f);
            Assert.AreEqual(5.6f, value.GetValue(10));
            Assert.AreEqual(6.6f, value.GetValue(11));
            Assert.AreEqual(14.6f, value.GetValue(19));
            Assert.AreEqual(15.6f, value.GetValue(20));
            Assert.AreEqual(15.6f, value.GetValue(21));
        }
Esempio n. 4
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        public Variable<float> AddFloat(int id, float value)
        {
            if (this.actor == null)
                throw new InvalidOperationException("Cannot add variable after this.actor initialized");

            var state = new RecordState();
            var variable = new VFloat(this.actor, id, state);
            variable.AddStepFrame(this.actor.StartTime, value);
            state.OnChange(this.actor.StartTime);

            this.actor.AddVariable(variable);
            return variable;
        }
Esempio n. 5
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        public Variable <float> AddFloat(int id, float value)
        {
            if (this.actor == null)
            {
                throw new InvalidOperationException("Cannot add variable after this.actor initialized");
            }

            var state    = new RecordState();
            var variable = new VFloat(this.actor, id, state);

            variable.AddStepFrame(this.actor.StartTime, value);
            state.OnChange(this.actor.StartTime);

            this.actor.AddVariable(variable);
            return(variable);
        }
Esempio n. 6
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        public void TestRemoveFramesAfter()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);
            value.AddStepFrame(actor.StartTime, 0);

            Assert.Throws<ArgumentException>(() => value.RemoveFramesAfter(-1));

            value.AddStepFrame(10, 5);
            value.Interpolate(9);
            value.RemoveFramesAfter(10);
            Assert.AreEqual(0, value.GetValue(8), 0);
            Assert.AreEqual(0, value.GetValue(9), 0);
            Assert.AreEqual(0, value.GetValue(10), 0);

            value.AddLinearFrame(19, 10);
            value.Interpolate(17);
            value.RemoveFramesAfter(18);
            Assert.AreEqual(7, value.GetValue(16));
            Assert.AreEqual(8, value.GetValue(17));
            Assert.AreEqual(8, value.GetValue(18));
        }
Esempio n. 7
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        public void TestRemoveFramesAfter()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);

            value.AddStepFrame(actor.StartTime, 0);

            Assert.Throws <ArgumentException>(() => value.RemoveFramesAfter(-1));

            value.AddStepFrame(10, 5);
            value.Interpolate(9);
            value.RemoveFramesAfter(10);
            Assert.AreEqual(0, value.GetValue(8), 0);
            Assert.AreEqual(0, value.GetValue(9), 0);
            Assert.AreEqual(0, value.GetValue(10), 0);

            value.AddLinearFrame(19, 10);
            value.Interpolate(17);
            value.RemoveFramesAfter(18);
            Assert.AreEqual(7, value.GetValue(16));
            Assert.AreEqual(8, value.GetValue(17));
            Assert.AreEqual(8, value.GetValue(18));
        }
Esempio n. 8
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        public void TestAddFrames()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);
            value.AddStepFrame(actor.StartTime, -10.5f);

            Assert.Throws<ArgumentException>(() => value.GetValue(-1));
            Assert.AreEqual(-10.5f, value.GetValue(0));
            Assert.AreEqual(-10.5f, value.GetValue(1));

            value.AddStepFrame(10, 5.6f);
            Assert.AreEqual(-10.5f, value.GetValue(0));
            Assert.AreEqual(-10.5f, value.GetValue(9));
            Assert.AreEqual(5.6f, value.GetValue(10));
            Assert.AreEqual(5.6f, value.GetValue(11));

            value.AddLinearFrame(20, 15.6f);
            Assert.AreEqual(5.6f, value.GetValue(10));
            Assert.AreEqual(6.6f, value.GetValue(11));
            Assert.AreEqual(14.6f, value.GetValue(19));
            Assert.AreEqual(15.6f, value.GetValue(20));
            Assert.AreEqual(15.6f, value.GetValue(21));
        }
Esempio n. 9
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        public void TestRemoveFramesBefore()
        {
            var actor = new Actor(new Scene(), 1, 0);

            var value = new VFloat(actor, 1);
            value.AddStepFrame(actor.StartTime, 0);

            Assert.Throws<ArgumentException>(() => value.RemoveFramesBefore(1));

            value.AddStepFrame(10, 5.1f);
            value.Interpolate(5);
            value.RemoveFramesBefore(4);
            Assert.AreEqual(0, value.GetValue(4));
            Assert.AreEqual(0, value.GetValue(5));
            Assert.AreEqual(0, value.GetValue(9));
            Assert.AreEqual(5.1f, value.GetValue(10));
            Assert.AreEqual(5.1f, value.GetValue(11));

            value.AddLinearFrame(20, 15.1f);
            value.Interpolate(12);
            value.RemoveFramesBefore(11);
            Assert.AreEqual(7.1f, value.GetValue(11));
            Assert.AreEqual(7.1f, value.GetValue(12));
            Assert.AreEqual(8.1f, value.GetValue(13));
            Assert.AreEqual(14.1f, value.GetValue(19));
            Assert.AreEqual(15.1f, value.GetValue(20));
        }