static int[] MakeSlotPath(VFXSlot slot, bool input) { List <int> slotPath = new List <int>(slot.depth + 1); while (slot.GetParent() != null) { slotPath.Add(slot.GetParent().GetIndex(slot)); slot = slot.GetParent(); } slotPath.Add((input ? (slot.owner as IVFXSlotContainer).inputSlots : (slot.owner as IVFXSlotContainer).outputSlots).IndexOf(slot)); return(slotPath.ToArray()); }
public void ConvertToInline() { VFXInlineOperator op = ScriptableObject.CreateInstance <VFXInlineOperator>(); op.SetSettingValue("m_Type", (SerializableType)parentController.model.type); viewController.graph.AddChild(op); op.position = position; if (infos.linkedSlots != null) { foreach (var link in infos.linkedSlots.ToArray()) { var ancestors = new List <VFXSlot>(); ancestors.Add(link.outputSlot); VFXSlot parent = link.outputSlot.GetParent(); while (parent != null) { ancestors.Add(parent); parent = parent.GetParent(); } int index = parentController.model.GetSlotIndex(ancestors.Last()); if (index >= 0 && index < op.GetNbOutputSlots()) { VFXSlot slot = op.outputSlots[index]; for (int i = ancestors.Count() - 2; i >= 0; --i) { int subIndex = ancestors[i + 1].GetIndex(ancestors[i]); if (subIndex >= 0 && subIndex < slot.GetNbChildren()) { slot = slot[subIndex]; } else { slot = null; break; } } if (slot.path != link.outputSlot.path.Substring(1)) // parameters output are still named 0, inline outputs have no name. { Debug.LogError("New inline don't have the same subslot as old parameter"); } else { link.outputSlot.Unlink(link.inputSlot); slot.Link(link.inputSlot); } } } } op.inputSlots[0].value = value; viewController.LightApplyChanges(); viewController.PutInSameGroupNodeAs(viewController.GetNodeController(op, 0), this); viewController.RemoveElement(this); }
public string ComputeSlotPath(VFXSlot slot) { if (slot.IsMasterSlot()) { return(string.Empty); } var parent = slot.GetParent(); var name = slot.name; while (!parent.IsMasterSlot()) { name = string.Format("{0}.{1}", parent.name, name); parent = parent.GetParent(); } return(name); }