public VFXExpressionCondition(VFXValueType type, VFXCondition cond, VFXExpression left, VFXExpression right) : base(VFXExpression.Flags.None, new VFXExpression[] { left, right }) { if (type != left.valueType || type != right.valueType) { throw new InvalidOperationException(string.Format("Unexpected value type in condition expression : {0}/{1} (expected {2})", left.valueType, right.valueType, type)); } if (type != VFXValueType.Float && type != VFXValueType.Uint32 && type != VFXValueType.Int32) { throw new NotImplementedException("This type is not handled by condition expression: " + type); } condition = cond; this.type = type; }
public VFXExpressionCondition(VFXCondition cond, VFXExpression left, VFXExpression right) : base(VFXExpression.Flags.None, new VFXExpression[] { left, right }) { condition = cond; }