public async Task SocketCanRead() { int bytesRead = 0; var loop = new UvLoopHandle(); loop.Init(_uv); var tcp = new UvTcpHandle(); tcp.Init(loop); tcp.Bind(new IPEndPoint(IPAddress.Loopback, 54321)); tcp.Listen(10, (_, status, error, state) => { Console.WriteLine("Connected"); var tcp2 = new UvTcpHandle(); tcp2.Init(loop); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => _uv.buf_init(data, 500), (__, nread, error2, state2) => { bytesRead += nread; if (nread == 0) { tcp2.Dispose(); } }, null); tcp.Dispose(); }, null); Console.WriteLine("Task.Run"); var t = Task.Run(async() => { var socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); await Task.Factory.FromAsync( socket.BeginConnect, socket.EndConnect, new IPEndPoint(IPAddress.Loopback, 54321), null, TaskCreationOptions.None); await Task.Factory.FromAsync( socket.BeginSend, socket.EndSend, new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None, null, TaskCreationOptions.None); socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public async Task SocketCanRead() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop, (a, b) => { }); var address = ServerAddress.FromUrl($"http://127.0.0.1:0/"); tcp.Bind(address); var port = tcp.GetSockIPEndPoint().Port; tcp.Listen(10, (_, status, error, state) => { var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop, (a, b) => { }); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => _uv.buf_init(data, 500), (__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } }, null); tcp.Dispose(); }, null); var t = Task.Run(async() => { var socket = TestConnection.CreateConnectedLoopbackSocket(port); #if NET451 await Task.Factory.FromAsync( socket.BeginSend, socket.EndSend, new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None, null, TaskCreationOptions.None); #else await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); #endif socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public async Task SocketCanRead() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop, (a, b) => { }); var endPoint = new IPEndPoint(IPAddress.Loopback, 0); tcp.Bind(endPoint); var port = tcp.GetSockIPEndPoint().Port; tcp.Listen(10, (_, status, error, state) => { var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop, (a, b) => { }); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => _uv.buf_init(data, 500), (__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } }, null); tcp.Dispose(); }, null); var t = Task.Run(async() => { var socket = TestConnection.CreateConnectedLoopbackSocket(port); await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public void ServerPipeDispatchConnections() { var pipeName = @"\\.\pipe\ServerPipeDispatchConnections" + Guid.NewGuid().ToString("n"); var loop = new UvLoopHandle(_logger); loop.Init(_uv); var serverConnectionPipe = default(UvPipeHandle); var serverConnectionPipeAcceptedEvent = new ManualResetEvent(false); var serverConnectionTcpDisposedEvent = new ManualResetEvent(false); var serverListenPipe = new UvPipeHandle(_logger); serverListenPipe.Init(loop, (a, b) => { }, false); serverListenPipe.Bind(pipeName); serverListenPipe.Listen(128, (handle, status, error, state) => { serverConnectionPipe = new UvPipeHandle(_logger); serverConnectionPipe.Init(loop, (a, b) => { }, true); try { serverListenPipe.Accept(serverConnectionPipe); serverConnectionPipeAcceptedEvent.Set(); } catch (Exception ex) { Console.WriteLine(ex); serverConnectionPipe.Dispose(); serverConnectionPipe = null; } }, null); var serverListenTcp = new UvTcpHandle(_logger); serverListenTcp.Init(loop, (a, b) => { }); var address = ServerAddress.FromUrl($"http://127.0.0.1:0/"); serverListenTcp.Bind(address); var port = serverListenTcp.GetSockIPEndPoint().Port; serverListenTcp.Listen(128, (handle, status, error, state) => { var serverConnectionTcp = new UvTcpHandle(_logger); serverConnectionTcp.Init(loop, (a, b) => { }); serverListenTcp.Accept(serverConnectionTcp); serverConnectionPipeAcceptedEvent.WaitOne(); var writeRequest = new UvWriteReq(new KestrelTrace(new TestKestrelTrace())); writeRequest.Init(loop); writeRequest.Write2( serverConnectionPipe, new ArraySegment <ArraySegment <byte> >(new ArraySegment <byte>[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4 }) }), serverConnectionTcp, (handle2, status2, error2, state2) => { writeRequest.Dispose(); serverConnectionTcp.Dispose(); serverConnectionTcpDisposedEvent.Set(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); serverListenTcp.Dispose(); }, null); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(_logger); var clientConnectionPipe = new UvPipeHandle(_logger); var connect = new UvConnectRequest(new KestrelTrace(new TestKestrelTrace())); loop2.Init(_uv); clientConnectionPipe.Init(loop2, (a, b) => { }, true); connect.Init(loop2); connect.Connect(clientConnectionPipe, pipeName, (handle, status, error, state) => { connect.Dispose(); var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); serverConnectionTcpDisposedEvent.WaitOne(); clientConnectionPipe.ReadStart( (handle2, cb, state2) => buf, (handle2, status2, state2) => { if (status2 == Constants.EOF) { clientConnectionPipe.Dispose(); return; } var clientConnectionTcp = new UvTcpHandle(_logger); clientConnectionTcp.Init(loop2, (a, b) => { }); clientConnectionPipe.Accept(clientConnectionTcp); var buf2 = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); clientConnectionTcp.ReadStart( (handle3, cb, state3) => buf2, (handle3, status3, state3) => { if (status3 == Constants.EOF) { clientConnectionTcp.Dispose(); } }, null); }, null); }, null); loop2.Run(); loop2.Dispose(); }); var worker2 = new Thread(() => { try { serverConnectionPipeAcceptedEvent.WaitOne(); var socket = TestConnection.CreateConnectedLoopbackSocket(port); socket.Send(new byte[] { 6, 7, 8, 9 }); socket.Shutdown(SocketShutdown.Send); var cb = socket.Receive(new byte[64]); socket.Dispose(); } catch (Exception ex) { Console.WriteLine(ex); } }); worker.Start(); worker2.Start(); loop.Run(); loop.Dispose(); worker.Join(); worker2.Join(); }
public async Task SocketCanReadAndWrite() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop, (a, b) => { }); var address = ServerAddress.FromUrl($"http://127.0.0.1:0/"); tcp.Bind(address); var port = tcp.GetSockIPEndPoint().Port; tcp.Listen(10, (_, status, error, state) => { var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop, (a, b) => { }); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => tcp2.Libuv.buf_init(data, 500), (__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } else { for (var x = 0; x < 2; x++) { var req = new UvWriteReq(new KestrelTrace(new TestKestrelTrace())); req.Init(loop); var pool = new MemoryPool(); var block = pool.Lease(); block.GetIterator().CopyFrom(new ArraySegment <byte>(new byte[] { 65, 66, 67, 68, 69 })); var start = new MemoryPoolIterator(block, 0); var end = new MemoryPoolIterator(block, block.Data.Count); req.Write( tcp2, start, end, 1, (_1, _2, _3, _4) => { pool.Return(block); pool.Dispose(); }, null); } } }, null); tcp.Dispose(); }, null); var t = Task.Run(async() => { var socket = TestConnection.CreateConnectedLoopbackSocket(port); #if NET451 await Task.Factory.FromAsync( socket.BeginSend, socket.EndSend, new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None, null, TaskCreationOptions.None); #else await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); #endif socket.Shutdown(SocketShutdown.Send); var buffer = new ArraySegment <byte>(new byte[2048]); while (true) { #if NET451 var count = await Task.Factory.FromAsync( socket.BeginReceive, socket.EndReceive, new[] { buffer }, SocketFlags.None, null, TaskCreationOptions.None); #else var count = await socket.ReceiveAsync(new[] { buffer }, SocketFlags.None); #endif if (count <= 0) { break; } } socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public async Task SocketCanReadAndWrite() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop, (a, b) => { }); var endPoint = new IPEndPoint(IPAddress.Loopback, 0); tcp.Bind(endPoint); var port = tcp.GetSockIPEndPoint().Port; tcp.Listen(10, (_, status, error, state) => { var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop, (a, b) => { }); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => tcp2.Libuv.buf_init(data, 500), async(__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } else { for (var x = 0; x < 2; x++) { var req = new UvWriteReq(_logger); req.DangerousInit(loop); var block = new ReadOnlyBuffer <byte>(new byte[] { 65, 66, 67, 68, 69 }); await req.WriteAsync( tcp2, block); } } }, null); tcp.Dispose(); }, null); var t = Task.Run(async() => { var socket = TestConnection.CreateConnectedLoopbackSocket(port); await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); socket.Shutdown(SocketShutdown.Send); var buffer = new ArraySegment <byte>(new byte[2048]); while (true) { var count = await socket.ReceiveAsync(new[] { buffer }, SocketFlags.None); if (count <= 0) { break; } } socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public async Task SocketCanReadAndWrite() { int bytesRead = 0; var loop = new UvLoopHandle(); loop.Init(_uv); var tcp = new UvTcpHandle(); tcp.Init(loop); tcp.Bind(new IPEndPoint(IPAddress.Loopback, 54321)); tcp.Listen(10, (_, status, error, state) => { Console.WriteLine("Connected"); var tcp2 = new UvTcpHandle(); tcp2.Init(loop); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => tcp2.Libuv.buf_init(data, 500), (__, nread, error2, state2) => { bytesRead += nread; if (nread == 0) { tcp2.Dispose(); } else { for (var x = 0; x != 2; ++x) { var req = new UvWriteReq(); req.Init(loop); req.Write( tcp2, new ArraySegment <ArraySegment <byte> >( new[] { new ArraySegment <byte>(new byte[] { 65, 66, 67, 68, 69 }) } ), (_1, _2, _3, _4) => { }, null); } } }, null); tcp.Dispose(); }, null); Console.WriteLine("Task.Run"); var t = Task.Run(async() => { var socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); await Task.Factory.FromAsync( socket.BeginConnect, socket.EndConnect, new IPEndPoint(IPAddress.Loopback, 54321), null, TaskCreationOptions.None); await Task.Factory.FromAsync( socket.BeginSend, socket.EndSend, new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None, null, TaskCreationOptions.None); socket.Shutdown(SocketShutdown.Send); var buffer = new ArraySegment <byte>(new byte[2048]); for (; ;) { var count = await Task.Factory.FromAsync( socket.BeginReceive, socket.EndReceive, new[] { buffer }, SocketFlags.None, null, TaskCreationOptions.None); Console.WriteLine("count {0} {1}", count, System.Text.Encoding.ASCII.GetString(buffer.Array, 0, count)); if (count <= 0) { break; } } socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public async Task SocketCanReadAndWrite() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop); var address = ServerAddress.FromUrl("http://localhost:54321/"); tcp.Bind(address); tcp.Listen(10, (_, status, error, state) => { Console.WriteLine("Connected"); var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => tcp2.Libuv.buf_init(data, 500), (__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } else { for (var x = 0; x < 2; x++) { var req = new UvWriteReq(new KestrelTrace(new TestKestrelTrace())); req.Init(loop); var block = MemoryPoolBlock2.Create( new ArraySegment <byte>(new byte[] { 65, 66, 67, 68, 69 }), dataPtr: IntPtr.Zero, pool: null, slab: null); var start = new MemoryPoolIterator2(block, 0); var end = new MemoryPoolIterator2(block, block.Data.Count); req.Write( tcp2, start, end, 1, (_1, _2, _3, _4) => { block.Unpin(); }, null); } } }, null); tcp.Dispose(); }, null); Console.WriteLine("Task.Run"); var t = Task.Run(async() => { var socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); #if DNX451 await Task.Factory.FromAsync( socket.BeginConnect, socket.EndConnect, new IPEndPoint(IPAddress.Loopback, 54321), null, TaskCreationOptions.None); await Task.Factory.FromAsync( socket.BeginSend, socket.EndSend, new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None, null, TaskCreationOptions.None); #else await socket.ConnectAsync(new IPEndPoint(IPAddress.Loopback, 54321)); await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); #endif socket.Shutdown(SocketShutdown.Send); var buffer = new ArraySegment <byte>(new byte[2048]); while (true) { #if DNX451 var count = await Task.Factory.FromAsync( socket.BeginReceive, socket.EndReceive, new[] { buffer }, SocketFlags.None, null, TaskCreationOptions.None); #else var count = await socket.ReceiveAsync(new[] { buffer }, SocketFlags.None); #endif Console.WriteLine("count {0} {1}", count, System.Text.Encoding.ASCII.GetString(buffer.Array, 0, count)); if (count <= 0) { break; } } socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }
public void ServerPipeDispatchConnections() { var pipeName = @"\\.\pipe\ServerPipeDispatchConnections" + Guid.NewGuid().ToString("n"); var loop = new UvLoopHandle(_logger); loop.Init(_uv); var serverConnectionPipe = default(UvPipeHandle); var serverConnectionPipeAcceptedEvent = new ManualResetEvent(false); var serverConnectionTcpDisposedEvent = new ManualResetEvent(false); var serverListenPipe = new UvPipeHandle(_logger); serverListenPipe.Init(loop, false); serverListenPipe.Bind(pipeName); serverListenPipe.Listen(128, (_1, status, error, _2) => { serverConnectionPipe = new UvPipeHandle(_logger); serverConnectionPipe.Init(loop, true); try { serverListenPipe.Accept(serverConnectionPipe); serverConnectionPipeAcceptedEvent.Set(); } catch (Exception ex) { Console.WriteLine(ex); serverConnectionPipe.Dispose(); serverConnectionPipe = null; } }, null); var serverListenTcp = new UvTcpHandle(_logger); serverListenTcp.Init(loop); var address = ServerAddress.FromUrl("http://localhost:54321/"); serverListenTcp.Bind(address); serverListenTcp.Listen(128, (_1, status, error, _2) => { var serverConnectionTcp = new UvTcpHandle(_logger); serverConnectionTcp.Init(loop); serverListenTcp.Accept(serverConnectionTcp); serverConnectionPipeAcceptedEvent.WaitOne(); var writeRequest = new UvWriteReq(new KestrelTrace(new TestKestrelTrace())); writeRequest.Init(loop); writeRequest.Write2( serverConnectionPipe, new ArraySegment <ArraySegment <byte> >(new ArraySegment <byte>[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4 }) }), serverConnectionTcp, (_3, status2, error2, _4) => { writeRequest.Dispose(); serverConnectionTcp.Dispose(); serverConnectionTcpDisposedEvent.Set(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); serverListenTcp.Dispose(); }, null); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(_logger); var clientConnectionPipe = new UvPipeHandle(_logger); var connect = new UvConnectRequest(new KestrelTrace(new TestKestrelTrace())); loop2.Init(_uv); clientConnectionPipe.Init(loop2, true); connect.Init(loop2); connect.Connect(clientConnectionPipe, pipeName, (_1, status, error, _2) => { connect.Dispose(); var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); serverConnectionTcpDisposedEvent.WaitOne(); clientConnectionPipe.ReadStart( (_3, cb, _4) => buf, (_3, status2, _4) => { if (status2 == 0) { clientConnectionPipe.Dispose(); return; } var clientConnectionTcp = new UvTcpHandle(_logger); clientConnectionTcp.Init(loop2); clientConnectionPipe.Accept(clientConnectionTcp); var buf2 = loop2.Libuv.buf_init(Marshal.AllocHGlobal(64), 64); clientConnectionTcp.ReadStart( (_5, cb, _6) => buf2, (_5, status3, _6) => { if (status3 == 0) { clientConnectionTcp.Dispose(); } }, null); }, null); }, null); loop2.Run(); loop2.Dispose(); }); var worker2 = new Thread(() => { try { serverConnectionPipeAcceptedEvent.WaitOne(); var socket = new Socket(SocketType.Stream, ProtocolType.IP); socket.Connect(IPAddress.Loopback, 54321); socket.Send(new byte[] { 6, 7, 8, 9 }); socket.Shutdown(SocketShutdown.Send); var cb = socket.Receive(new byte[64]); socket.Dispose(); } catch (Exception ex) { Console.WriteLine(ex); } }); worker.Start(); worker2.Start(); loop.Run(); loop.Dispose(); worker.Join(); worker2.Join(); }