public void Highlight() { if (!highlighted) { Utillitys.HightLightMeshrenderer(GetComponent <MeshRenderer>(), OutlineMat); } if (highLightedCoroutine != null) { StopCoroutine(highLightedCoroutine); } highLightedCoroutine = StartCoroutine(HighLightUpdate()); highlighted = true; }
public void DeHightlight() { highlighted = false; Utillitys.DeHightLightMeshrenderer(GetComponent <MeshRenderer>()); }