/// <summary> /// Initialises all Components /// </summary> public static void Init() { Console.WriteLine("Galio Loaded"); MenuManager.Init(); UtilityManager.Init(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += UtilityManager.OnDraw; foreach (var enemy in EnemyList.Where(enemy => enemy != null)) { ChampionDamage.Add(new Tuple <AIHeroClient, float, bool>(enemy, -1, false)); } }