Esempio n. 1
0
        public void CheckIncrementalAux(Transliterator t, String input)
        {
            IReplaceable            test = new ReplaceableString(input);
            TransliterationPosition pos  = new TransliterationPosition(0, test.Length, 0, test.Length);

            t.Transliterate(test, pos);
            bool gotError = false;

            // we have a few special cases. Any-Remove (pos.start = 0, but also = limit) and U+XXXXX?X?
            if (pos.Start == 0 && pos.Limit != 0 && !t.ID.Equals("Hex-Any/Unicode"))
            {
                Errln("No Progress, " + t.ID + ": " + UtilityExtensions.FormatInput(test, pos));
                gotError = true;
            }
            else
            {
                Logln("PASS Progress, " + t.ID + ": " + UtilityExtensions.FormatInput(test, pos));
            }
            t.FinishTransliteration(test, pos);
            if (pos.Start != pos.Limit)
            {
                Errln("Incomplete, " + t.ID + ":  " + UtilityExtensions.FormatInput(test, pos));
                gotError = true;
            }
            if (!gotError)
            {
                //Errln("FAIL: Did not get expected error");
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Transliterate the given text with the given UTransPosition
        /// indices.  Return TRUE if the transliteration should continue
        /// or FALSE if it should halt (because of a U_PARTIAL_MATCH match).
        /// Note that FALSE is only ever returned if isIncremental is TRUE.
        /// </summary>
        /// <param name="text">The text to be transliterated.</param>
        /// <param name="pos">The position indices, which will be updated.</param>
        /// <param name="incremental">If TRUE, assume new text may be inserted
        /// at index.Limit, and return FALSE if thre is a partial match.</param>
        /// <returns>TRUE unless a U_PARTIAL_MATCH has been obtained,
        /// indicating that transliteration should stop until more text
        /// arrives.</returns>
        public virtual bool Transliterate(IReplaceable text,
                                          TransliterationPosition pos,
                                          bool incremental)
        {
            int indexByte = text.Char32At(pos.Start) & 0xFF;

            for (int i = index[indexByte]; i < index[indexByte + 1]; ++i)
            {
                MatchDegree m = rules[i].MatchAndReplace(text, pos, incremental);
                switch (m)
                {
                case MatchDegree.Match:
                    if (Transliterator.DEBUG)
                    {
                        Console.Out.WriteLine((incremental ? "Rule.i: match " : "Rule: match ") +
                                              rules[i].ToRule(true) + " => " +
                                              UtilityExtensions.FormatInput(text, pos));
                    }
                    return(true);

                case MatchDegree.PartialMatch:
                    if (Transliterator.DEBUG)
                    {
                        Console.Out.WriteLine((incremental ? "Rule.i: partial match " : "Rule: partial match ") +
                                              rules[i].ToRule(true) + " => " +
                                              UtilityExtensions.FormatInput(text, pos));
                    }
                    return(false);

                default:
                    if (Transliterator.DEBUG)
                    {
                        Console.Out.WriteLine("Rule: no match " + rules[i]);
                    }
                    break;
                }
            }
            // No match or partial match from any rule
            pos.Start += UTF16.GetCharCount(text.Char32At(pos.Start));
            if (Transliterator.DEBUG)
            {
                Console.Out.WriteLine((incremental ? "Rule.i: no match => " : "Rule: no match => ") +
                                      UtilityExtensions.FormatInput(text, pos));
            }
            return(true);
        }
Esempio n. 3
0
        //    /**
        //     * Returns the set of all characters that may be generated as
        //     * replacement text by this transliterator.
        //     */
        //    public UnicodeSet getTargetSet() {
        //        UnicodeSet set = new UnicodeSet();
        //        for (int i=0; i<trans.length; ++i) {
        //            // This is a heuristic, and not 100% reliable.
        //            set.addAll(trans[i].getTargetSet());
        //        }
        //        return set;
        //    }

        /// <summary>
        /// Implements <see cref="Transliterator.HandleTransliterate(IReplaceable, TransliterationPosition, bool)"/>.
        /// </summary>
        protected override void HandleTransliterate(IReplaceable text,
                                                    TransliterationPosition index, bool incremental)
        {
            /* Call each transliterator with the same start value and
             * initial cursor index, but with the limit index as modified
             * by preceding transliterators.  The cursor index must be
             * reset for each transliterator to give each a chance to
             * transliterate the text.  The initial cursor index is known
             * to still point to the same place after each transliterator
             * is called because each transliterator will not change the
             * text between start and the initial value of cursor.
             *
             * IMPORTANT: After the first transliterator, each subsequent
             * transliterator only gets to transliterate text committed by
             * preceding transliterators; that is, the cursor (output
             * value) of transliterator i becomes the limit (input value)
             * of transliterator i+1.  Finally, the overall limit is fixed
             * up before we return.
             *
             * Assumptions we make here:
             * (1) contextStart <= start <= limit <= contextLimit <= text.length()
             * (2) start <= start' <= limit'  ;cursor doesn't move back
             * (3) start <= limit'            ;text before cursor unchanged
             * - start' is the value of start after calling handleKT
             * - limit' is the value of limit after calling handleKT
             */

            /**
             * Example: 3 transliterators.  This example illustrates the
             * mechanics we need to implement.  C, S, and L are the contextStart,
             * start, and limit.  gl is the globalLimit.  contextLimit is
             * equal to limit throughout.
             *
             * 1. h-u, changes hex to Unicode
             *
             *    4  7  a  d  0      4  7  a
             *    abc/u0061/u    =>  abca/u
             *    C  S       L       C   S L   gl=f->a
             *
             * 2. upup, changes "x" to "XX"
             *
             *    4  7  a       4  7  a
             *    abca/u    =>  abcAA/u
             *    C  SL         C    S
             *                       L    gl=a->b
             * 3. u-h, changes Unicode to hex
             *
             *    4  7  a        4  7  a  d  0  3
             *    abcAA/u    =>  abc/u0041/u0041/u
             *    C  S L         C              S
             *                                  L   gl=b->15
             * 4. return
             *
             *    4  7  a  d  0  3
             *    abc/u0041/u0041/u
             *    C S L
             */

            if (trans.Length < 1)
            {
                index.Start = index.Limit;
                return; // Short circuit for empty compound transliterators
            }

            // compoundLimit is the limit value for the entire compound
            // operation.  We overwrite index.limit with the previous
            // index.start.  After each transliteration, we update
            // compoundLimit for insertions or deletions that have happened.
            int compoundLimit = index.Limit;

            // compoundStart is the start for the entire compound
            // operation.
            int compoundStart = index.Start;

            int delta = 0; // delta in length

            StringBuffer log = null;

            ///CLOVER:OFF
            if (DEBUG)
            {
                log = new StringBuffer("CompoundTransliterator{" + ID +
                                       (incremental ? "}i: IN=" : "}: IN="));
                UtilityExtensions.FormatInput(log, text, index);
                Console.Out.WriteLine(Utility.Escape(log.ToString()));
            }
            ///CLOVER:ON

            // Give each transliterator a crack at the run of characters.
            // See comments at the top of the method for more detail.
            for (int i = 0; i < trans.Length; ++i)
            {
                index.Start = compoundStart; // Reset start
                int limit = index.Limit;

                if (index.Start == index.Limit)
                {
                    // Short circuit for empty range
                    ///CLOVER:OFF
                    if (DEBUG)
                    {
                        Console.Out.WriteLine("CompoundTransliterator[" + i +
                                              ".." + (trans.Length - 1) +
                                              (incremental ? "]i: " : "]: ") +
                                              UtilityExtensions.FormatInput(text, index) +
                                              " (NOTHING TO DO)");
                    }
                    ///CLOVER:ON
                    break;
                }

                ///CLOVER:OFF
                if (DEBUG)
                {
                    log.Length = 0;
                    log.Append("CompoundTransliterator[" + i + "=" +
                               trans[i].ID +
                               (incremental ? "]i: " : "]: "));
                    UtilityExtensions.FormatInput(log, text, index);
                }
                ///CLOVER:ON

                trans[i].FilteredTransliterate(text, index, incremental);

                // In a properly written transliterator, start == limit after
                // handleTransliterate() returns when incremental is false.
                // Catch cases where the subclass doesn't do this, and throw
                // an exception.  (Just pinning start to limit is a bad idea,
                // because what's probably happening is that the subclass
                // isn't transliterating all the way to the end, and it should
                // in non-incremental mode.)
                if (!incremental && index.Start != index.Limit)
                {
                    throw new Exception("ERROR: Incomplete non-incremental transliteration by " + trans[i].ID);
                }

                ///CLOVER:OFF
                if (DEBUG)
                {
                    log.Append(" => ");
                    UtilityExtensions.FormatInput(log, text, index);
                    Console.Out.WriteLine(Utility.Escape(log.ToString()));
                }
                ///CLOVER:ON

                // Cumulative delta for insertions/deletions
                delta += index.Limit - limit;

                if (incremental)
                {
                    // In the incremental case, only allow subsequent
                    // transliterators to modify what has already been
                    // completely processed by prior transliterators.  In the
                    // non-incrmental case, allow each transliterator to
                    // process the entire text.
                    index.Limit = index.Start;
                }
            }

            compoundLimit += delta;

            // Start is good where it is -- where the last transliterator left
            // it.  Limit needs to be put back where it was, modulo
            // adjustments for deletions/insertions.
            index.Limit = compoundLimit;

            ///CLOVER:OFF
            if (DEBUG)
            {
                log.Length = 0;
                log.Append("CompoundTransliterator{" + ID +
                           (incremental ? "}i: OUT=" : "}: OUT="));
                UtilityExtensions.FormatInput(log, text, index);
                Console.Out.WriteLine(Utility.Escape(log.ToString()));
            }
            ///CLOVER:ON
        }