Esempio n. 1
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    // Converts an angle to an equivalent angle within the range with the given center.
    // The range will always be 360 degrees in size.
    public Angle MoveIntoInterval(Angle centerOfTheInterval)
    {
        IntervalFloat interval = IntervalFloat.FromCenterRadius(
            centerOfTheInterval.GetDegrees(), 180.0f);

        degrees = UtilPeriodic.MoveIntoInterval(degrees, interval);
        return(this);
    }
Esempio n. 2
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    // Makes the oscillator progress through time by a given amount
    // and then returns its amplitude at the new time.
    public float SampleAmplitude(float deltaTime)
    {
        progress += deltaTime * speed;

        /*
         * while (progress > Angle.TWO_PI)
         * {
         *  progress -= UtilCircle.TWO_PI;
         * }
         * while (progress < 0.0f)
         * {
         *  progress += UtilCircle.TWO_PI;
         * }
         */
        progress = UtilPeriodic.MoveIntoInterval(progress, Angle.INTERVAL_UNSIGNED_RADIANS);
        return(magnitude * waveform(progress));
    }
Esempio n. 3
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 // Converts an angle to an equivalent angle within the [0, 360) range.
 public Angle MoveIntoUnsignedInterval()
 {
     degrees = UtilPeriodic.MoveIntoInterval(degrees, INTERVAL_UNSIGNED_DEGREES);
     return(this);
 }
Esempio n. 4
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 // Returns the signed degree measure of the angle.
 public float GetDegreesSigned()
 {
     return(UtilPeriodic.MoveIntoInterval(degrees, INTERVAL_SIGNED_DEGREES));
 }