public void SetUndesignated() { mPlayerInfo = null; mState = BtnPosition.STATE.Undesignated; if (Localization.language.Equals("English")) { transform.FindChild("Undesignated").FindChild("LblDesignated") .GetComponent <UILabel>().text = "[333333]" + UtilMgr.GetLocalText("StrSelect2") + " [-][006AD8][b]" + UtilMgr.GetPosition(int.Parse(transform.FindChild("Label").GetComponent <UILabel>().text)); } else { transform.FindChild("Undesignated").FindChild("LblDesignated") .GetComponent <UILabel>().text = "[006AD8][b]" + UtilMgr.GetPosition(int.Parse(transform.FindChild("Label").GetComponent <UILabel>().text)) + "[-][333333] " + UtilMgr.GetLocalText("StrSelect"); } transform.FindChild("Designated").gameObject.SetActive(false); transform.FindChild("Undesignated").gameObject.SetActive(true); }