private async Task <UserTrueskillRating> GetOrAddRating(ulong userId) { var rating = await _ratings.GetRating(userId); if (rating.HasValue) { return(rating.Value); } rating = new UserTrueskillRating(userId, uint.MaxValue, new TrueskillRating(_gameInfo.DefaultRating.Mean, _gameInfo.DefaultRating.StandardDeviation)); await _ratings.SetRating(userId, rating.Value.Rating.Mean, rating.Value.Rating.StdDev); return(rating.Value); }
private async ValueTask <string> FormatRankInfo(UserTrueskillRating rating) { return(await FormatRankInfo(new KeyValuePair <ulong, Rating>(rating.UserId, new Rating(rating.Rating.Mean, rating.Rating.StdDev)))); }
private static Rating Convert(UserTrueskillRating rating) { return(new Rating(rating.Rating.Mean, rating.Rating.StdDev)); }