public void UserPlayerResurrect(UserPlayerResurrectArguments e)
 {
     this.Target.UserPlayerResurrect(this.user);
 }
 public void UserPlayerResurrect(UserPlayerResurrectArguments e)
 {
     var _target = this.Target(e.user);
     if (_target == null) return;
     _target.UserPlayerResurrect(this.user);
 }