void ChangePanel(UserPanelButton previousButton, UserPanelButton currentButton)
    {
        previousActiveButton = previousButton;  activeButton = currentButton;
        canswitch            = false;

        if (previousActiveButton != null && previousActiveButton.linkedPanel)
        {
            if (previousActiveButton.linkedPanel)
            {
                previousActiveButton.HidePanel();
                previousActiveButton.linkedPanel.panelDeactivatedEvent += Deactivated;
            }
            else
            {
                canswitch = true;
            }
        }
        else
        {
            if (activeButton.linkedPanel)
            {
                activeButton.ShowPanel();
                activeButton.linkedPanel.panelActivatedEvent += ActiveButtonShown;
            }
            else
            {
                canswitch = true;
            }
        }
    }
Esempio n. 2
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    //TODO: Consider disabling all the buttons if this goes out of hand
    void ChangePanel()
    {
        canswitch = false;

        //Debug.Log("Trying to change panel");
        if (previousActiveButton != null && previousActiveButton.linkedPanel)
        {
            //Debug.Log("1");
            if (previousActiveButton.linkedPanel)
            {
                Debug.Log("2");

                previousActiveButton.HidePanel();
                previousActiveButton.linkedPanel.panelDeactivatedEvent += Deactivated;
            }
            else
            {
                canswitch = true;
            }
            //Debug.Log("3");
        }
        else
        {
            if (activeButton.linkedPanel)
            {
                //Debug.Log("4");
                activeButton.ShowPanel();
                activeButton.linkedPanel.panelActivatedEvent += ActiveButtonShown;
            }
            else
            {
                //Debug.Log("5");
                canswitch = true;
            }
            //Debug.Log("6");
        }
        //Debug.Log("7");
    }