public void SetLevelConfig(PVEExploreLevelConfig config) { this.levelConfig = config; this.userPVELevel = GameData.instance.GetExploreAtLevel(this.levelConfig.id); if (this.userPVELevel != null) { this.isFinished = this.userPVELevel.IsFinished; } this.UpdateBasicInfo(); }
public void SetPVEExploreLevels(UserPVEExplore[] explores) { this._userPVEExplores = explores; }