/// <summary> /// Shows the menu items. /// </summary> private async Task ShowMenuItems() { var speed = 25U; await Settings.FadeTo(1, speed); await Followings.FadeTo(1, speed); await UserMap.FadeTo(1, speed); }
/// <summary> /// Adds tap gesture recognizer to open button in the middle of round menu. /// </summary> private void ConnectOpenWithClick() { InnerButtonMenu.GestureRecognizers.Add(new TapGestureRecognizer { Command = new Command(async () => { if (!isAnimating) { isAnimating = true; InnerButtonClose.IsVisible = true; InnerButtonMenu.IsVisible = true; InnerButtonMenu.RotateTo(360, animationDelay); InnerButtonMenu.FadeTo(0, animationDelay); InnerButtonClose.RotateTo(360, animationDelay); InnerButtonClose.FadeTo(1, animationDelay); await OuterCircle.ScaleTo(3.3, 1000, Easing.BounceIn); await ShowMenuItems(); InnerButtonMenu.IsVisible = false; isAnimating = false; } }), NumberOfTapsRequired = 1 }); } /// <summary> /// Closes the menu. /// </summary> private async Task CloseMenu() { if (!isAnimating) { isAnimating = true; InnerButtonMenu.IsVisible = true; InnerButtonClose.IsVisible = true; await HideMenuItems(); InnerButtonClose.RotateTo(0, animationDelay); InnerButtonClose.FadeTo(0, animationDelay); InnerButtonMenu.RotateTo(0, animationDelay); InnerButtonMenu.FadeTo(1, animationDelay); await OuterCircle.ScaleTo(1, 400, Easing.BounceOut); InnerButtonClose.IsVisible = false; isAnimating = false; } } /// <summary> /// Hides the menu items. /// </summary> private async Task HideMenuItems() { var speed = 25U; await Settings.FadeTo(0, speed); await Followings.FadeTo(0, speed); await UserMap.FadeTo(0, speed); } /// <summary> /// Shows the menu items. /// </summary> private async Task ShowMenuItems() { var speed = 25U; await Settings.FadeTo(1, speed); await Followings.FadeTo(1, speed); await UserMap.FadeTo(1, speed); } } }