Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (flying)
        {
            if (transform.position.y < ceiling)
            {
                add_force();
            }
        }
        Vector3 screenPos = camera.WorldToScreenPoint(transform.position);

        if (screenPos.y < 4 * Screen.height * 0.2f && screenPos.y > Screen.height * 0.2f && screenPos.x < 4 * Screen.width * 0.2f && screenPos.x > Screen.width * 0.2f)
        {
            gui = "eins";
            if (Input.acceleration.x > accelerationTrigger || Input.acceleration.y > accelerationTrigger || Input.acceleration.z > accelerationTrigger)
            {
                noise1.Play();
                UserManagerParse.IncreasePoint();
                destroy();
            }
        }
        else
        {
            gui = "zwei";
        }
    }
Esempio n. 2
0
    public void LoginFB()
    {
        FB_METHODS.CallFBLogin(delegate {
            //on success login
            UserManagerParse.loadUser(FB.UserId);
            loginButton.SetActive(false);

            data.text = "Ready for increase points?";
        });
    }
Esempio n. 3
0
 public void IncreasePoints()
 {
     UserManagerParse.IncreasePoint();
     data.text = "ObjectId:" + UserManagerParse.global_user.idObject + "   idFacebook:" + UserManagerParse.global_user.idFacebook + "  Points:" + UserManagerParse.global_user.points;
 }